Does noone else play civ like me?

maxp779

Chieftain
Joined
Feb 21, 2011
Messages
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I build cities in the best places possible and just leave them on autobuild whilst i focused on diplomacy and expansion, when im attacked i then panic and rush build some military units to defend myself with which works 90% of the time.

This dosent work without a governor though and civ V dosent have a city govenor feature which ticks me off a bit but then i googled this and not many people seem to care lol. Makes me think im the only one who does this and everyone else meticulously micromanages everything. I thought civ V was meant to be simplified, whats more simplified than having the AI build stuff for you.

Does noone else play like me then? Like a noob i guess :lol:

I want to like civ V but no governor just aggravates me because i have to pick what a city should build every turn, plus im forced to move or do something with every unit every turn its not a big deal early on but end game its pretty tedious.
 
turn based stratgey games involve a lot of micro management. While Civ V has simplyfied some of that, in order to play at the higher levels, you still have to pay close attention to what's going on in your cities. At the lower difficulty levels you can let the cities manage themselves. Consider using the queueing option, you can load up your current build and six more after that if you want your cities to leave you alone.

You can still purchase military units while building something else if need be.
 
I build cities in the best places possible and just leave them on autobuild whilst i focused on diplomacy and expansion, when im attacked i then panic and rush build some military units to defend myself with which works 90% of the time.

This dosent work without a governor though and civ V dosent have a city govenor feature which ticks me off a bit but then i googled this and not many people seem to care lol. Makes me think im the only one who does this and everyone else meticulously micromanages everything. I thought civ V was meant to be simplified, whats more simplified than having the AI build stuff for you.

Does noone else play like me then? Like a noob i guess :lol:

I want to like civ V but no governor just aggravates me because i have to pick what a city should build every turn, plus im forced to move or do something with every unit every turn its not a big deal early on but end game its pretty tedious.

I like choosing what to build in my cities..... until I have about 6 of them. Too bad the last patch nerfed puppet empires, because I prefer to have puppets so I can let a governor run the city. I'd recommend you build few cities and puppet as much as possible, but due to the nerf and the fact that puppets seem to have really weird priorities after the patch for some reason, this isn't as optimal as it used to be. It's still possible though. Not sure if it's good deity-level play, but that's irrelevant to me, not sure about you.
 
I build cities in the best places possible and just leave them on autobuild whilst i focused on diplomacy and expansion, when im attacked i then panic and rush build some military units to defend myself with which works 90% of the time.

This dosent work without a governor though and civ V dosent have a city govenor feature which ticks me off a bit but then i googled this and not many people seem to care lol. Makes me think im the only one who does this and everyone else meticulously micromanages everything. I thought civ V was meant to be simplified, whats more simplified than having the AI build stuff for you.

Does noone else play like me then? Like a noob i guess :lol:

I want to like civ V but no governor just aggravates me because i have to pick what a city should build every turn, plus im forced to move or do something with every unit every turn its not a big deal early on but end game its pretty tedious.

I used to have my workers on automate, but I don't in Civ 5... The AI makes weird choices.

There aren't a lot of people that use the governor, I think. But then again, I assumed most Civ players had nailed the game on Deity.
 
I have a hard time understanding why you wouldn't want to manually chose your builds in a game that is based on turn based decisions. Saying you want the cities to build themselves in Civ5 is like saying I want my FPS to aim by itself; kinda defeating the purpose of it, isn't it?
 
Play on marathon then you have to pick buildings less often :P

OK I joke but this is partly the reason I don't play standard or quick, cities keep asking me what to build. You can use the production queue to help things.
 
I tend to switch my workers to automate after I've got 5 or 6 cities and there's actually something to do, but I always keep a couple under my direct control as the AI does tend to get distracted in building a road to the far end of the universe instead of building a mine on my damn iron!

Full City automation however, never done it, never intend to. I do like the idea of a puppet city when it's captured so you can basically ignore it. But I annex them as soon as they're safe within my new border or the war is (temporarily) over.

How much of the game would you automate before you ended up just letting the computer handle it all for you?
 
How much of the game would you automate before you ended up just letting the computer handle it all for you?

I guess that depends on why you are playing the game. To someone playing Civ for the diplomacy and the combat, I could understand why city management is tedious. I play Civ mainly for the management of my cities and when I have long wars (which I do enjoy), I have to take a break from the game (usually a day) before I start another long, exhausting war.
 
The only evidence I can come up with that anyone else plays like you is vague recollections of complaints about AI governor choices. That was somewhere in Civ 4. If the best reaction that the devs can cite is a small set of complaints, then providing a governor seems like a no win situation. Given that, it would still be possible to just engage the AI governor. but if it wasn't designed for that, it is unlikely you will convince them the effort is worth the feedback. You can use production queues to reduce the number of interruptions, but I bet they are still going to make the boss make the decisions.
 
Have you fiddled with the building queue system at all? It can greatly reduce the amount of interruption you'll have to deal with from cities.
 
i really enjoy managing my cities , probably my favourite part of them game.

i too find workers in CIv5 far better than CIV4 , i too found CIV4 workers insane.
 
Yeah, there should be an auto build order for people who don't want to manage their game much. I wouldn't use it, but no reason why the option shouldn't be there for those who would.
 
Strange. I found civ 4 workers insane. I love automating my workers in 5. That are so much better. Just my opinion anyway.

Civ 4 automated worker strategy = If it's not a windmill, make it one.

Civ 5's workers don't seem to run away from barbarians automatically, and what they know about building a road network could be written on a grain of rice and have room for doodles.
 
Use your build queues. With those you can wait hours between going back to a city if you so choose.
 
Strange. I found civ 4 workers insane. I love automating my workers in 5. That are so much better. Just my opinion anyway.

This ^^

I never automated workers in Civ 4 because they were nuts. In Civ 5, I will automate some of them in some games, if I'm in the mood, and they almost always make great choices. This was not the case when the game launched, however.
 
I never automate workers or cities. Its part of the enjoyment of the game to decide what to do next. I will sometimes que up buildings in a specific order.
 
In my next game I'll try putting only my first worker on Auto and manually control the rest. I'll call him Bob the Builder and keep track of his choices to see how they fit with my strategy. If he chooses wisely, I'll allow him to sit in my capital during his retirement. Imagine the pension he'll get for five thousand years of employment! I may not be able to afford him after all.
 
of course you have to choose what your cities build. that's what this game is all about.
 
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