Ok lets try this once again,

read this again and really try to understand what im saying here: "Im sorry im not really a gamer myself (exept civ) and i do not even know what is CtP II and i must say that i dont really care to study." Do you now get it?
So i said that i dont care to study or play Ctp II and i dont see a point why i should.
You just took this part: "and i must say that i dont really care to study."
Not very mature my little friend, not very mature.
Well, talking about "maturity"...
As you just have repeated, you don't have any interest in "studying" CtP, which is ok so far. Yet, in the context of this "discussion", the reference to CtP was made because of a special feature related to combat systems in a "stack environment". Knowledge about this feature would have allowed to continue the discussion based on some information.
Unfortunately, this seems not to be in your interest.
Yes it is

Because if everything has to be brought straight under your nose so that you can see/understand it, then there is no, or only little room for imagination. Just like we can all see in this scale case wich you are so annoyed about, so everything has to be clear as a cristal to you and well explained even after that (yes i have noticed this also

), otherwise you dont like it
I've read this paragraph now several times and I still don't have a clue what you want to express.
I can only
assume that you are blaming me for my assumed attitude to have proper and clear explanations, examples and demonstrations of what one is talking about.
In case somebody is not giving such explanations (except for "my idea is good and your's sucks"), he has the advantage of being allowed to blame me for missing "imagination" if I cannot follow his not expressed thoughts and ideas.
I really dont care about what you know and what you dont know. Limited stacking is still a bad idea for civ game because it would be pointless.
Because of?
Ah... because for you the "best defender defends all the time" is natural law for stacks, right? Or would there be other options for stack systems?
Leads us back to something which you are not interested in to have to study.
Quite convenient for you, as I have to admit.
And as you said it yourself, pretty much the only thing bothering you in 1upt civ is the scale, so most likely the only potential problem found in 1upt civ game will be inside the players head. That said, maybe its not about imagination at all, maybe it is an attitude problem
I note that you are carefully avoiding any reference to the pictures in my posting, which clearly indicate less space in Civ5 for making use of units than in a tactical combat game like Panzer General.
Actually, I wonder if
this may be a problem of attitude?
I suppose it might be good thing for you that your studying games

, at least if you like studying games.

But i dont have any particular need to study games, i just dont, im sorry.
At least one of us knows what he is talking about, hm?
Now we have 1upt to look for, IMO its way better than SOD, but what we dont need is any complicated limited stacking system to shuffle up the gameplay wich btw only serves those few who are somehow disturbed by the scale. It would be terrible price to pay just because some are a bit disturbed by a somekind of non gameplay issue wich many "basic" users wouldnt propably even bother to think about.
So, the available space to move your units for you seems to be a non-gameplay issue?
Then, I don't really get why you're thinking that 1upt would be better than a stack system?
Since after all what we know warfare will - at least - still be a major component in Civ5, I would not regard that as a non-gameplay issue, but if it serves your argumentation....
Whether the "basic" user will be bothered to think about this - we will learn about this after release.
Of course both of us can only speculate about this right now, but based on my experience with
both systems I would expect that people won't be too happy with that limited space, because it inevitably will limit the tactical options to a minimum.
Since you seem to blame the "stack system" for exactly such limited options, I am a bit confused that other limited options seem to be quite ok for you.
Might it be that you never managed to get a good production and therefore always were steamrolled by "SoD's" and therefore are praysing the 1upt?
At the moment I hardly find any other explanation for your line of argumentation.
Praysing Civ5's 1upt for "frontlines" and whatnotever, when actual screenshots indicate that such "frontlines" will hardly exist seems to be a bit strange.
But I am pretty sure you will be mature enough to explain a bit more.