druid summoned treants?

Taronas

Chieftain
Joined
Nov 10, 2002
Messages
56
Location
Germany
Finally found out about this mod, awesome, thank you!

I wonder about the priest/druids in my game as Ljosalfar: they can summon tigers and treants. But not always/not unlimited?

I could not find out about the exact conditions as to when a priest can summon a tiger or a druid can summon a treant. Currently I have two treants and cannot seem to get any more. I moved the druids around the (ancient) forest tiles but the treant button remains disabled.

For the tigers, I had one priest summon two in consecutive turns but others cannot summon even one?

Whats the rules behind this part of the game?
 
If you only have two druids, you can only have two tigers and two treants out at the same time. So the maximum number of summoned creatures depends on how many summoning units do you have.
 
General rule for permanent summons: one summon per possible summoner.

For example, if you have 2 units that can summon both treant and tiger and 4 units that can summon just tiger, then that's 6 tiger summoners and 2 treant summoners, so your limit is 6 tigers and 2 treants.

(This doesn't mean each summoner can only summon one unit. The limit is applied over the civilization, so for example you can still have your highest level summoner summon them all.)
 
Pretty much what a_civilian said. If you have 4 units that can summon Treants, you can have 4 Treants. It doesn't matter which unit actually summons them. Note that not all Druids can summon Treants, only Druids who are upgraded from Priests of Leaves. High Preists of Leaves can also summon Treants.
 
It doesn't matter which unit actually summons them. Note that not all Druids can summon Treants, only Druids who are upgraded from Priests of Leaves. High Preists of Leaves can also summon Treants.

Ok, that was the last missing piece of information, thank you all
 
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