Dumbest Thing the AI Ever Did

I don't know about stupid, but I've seen some rather bizarre triggers for declaring war. The oddest was when I was trying to hook up a saltpeter deposit on the edge of my territory. I hadn't noticed that Inca's borders expanded, leaving my workers in Inca. So Inca hollers at me, I click to move troops, but before they do Inca rushes in and captures them (free workers were just too tempting, I guess). Oh well, I needed that saltpeter anyway but I was kind of hoping to have a few musketmen in border twons before taking him on.

I did reload that turn and try some other things. Particularlry shifting units towards that front but that changed things enough to keep them from declaring.
 
The Last Conformist said:
I still feel Bismarck has the braggin rights for declaring war on me when I was several times his size, and was giving him oil, rubber, coal and iron for free. He lasted four turns.


been there
done that

but the good Mahatma is not much smarter ;)
 
Oh yeah? Well I got one that beats em all! I was Babylon and i was playin a Dry Cold world of Islands, and Persa happened to be on the same starting island as me.... Playing on Monarch level for the first time, I actually managed to get more cities made than they did at the very begginging. So Xerx decides it's a grand ideal to start sending his filthy settlers through my much coveted lands.... I tell him to get off, and he declares war! Attacked my bowmen starting a GOLDEN AGE for me in the begging of the game WEEEEEE! Then I made the sad discovery that they already knew Iron Working, and I had not..... (at the beggining of the game HOW HOW HOW?) So my wonderful victory and early defiance was turned around with the invasion of the million Imortals, and I suffered my first ever total defeat in the Ancient era..... isnt that stupid?
 
Kicking your tail is not really a dumb thing- in fact, I think you've proved that the AI doesn't always do ridiculous things! God above!

I had the smallest dumbest thing in my latest game, when an AI transported a spearman from one city to a space in the same city's radius. For no reason. Just to be different I guess.
 
Let's see...I was the Americans, and there was a big world war. I had signed peace with the French after taking like six cities from them. Then somehow, I managed to get a Right of Passage with them despite the fact that I had already broken two in the past :) but of course they accepted, I brought about ten tanks to the edge of each of their larger cities, and a few less to the smaller ones and as it turns out they were dead in two turns. :p
But of course, this was on Warlord, so I can see how this could happen...
 
Stupid AI decision- In a game where I was going peaceful all game for a diplo victory, I had built the UN. However, for some reason, Carthage was equal to me in favor despite being at war all the time. We tied the vote the first time, then, after I gifted him no less than 10,000 gold to get him gracious, he used a ROP with the Byzantines to sneak attack me! Needless to say, his rep was ruined, and I held out long enough for a glorious Diplo win. Oh Carthage, was it really worth it :lol:
 
I was playing as the Carthaginians, and had trapped the Romans on a small subcontinent with room enough for only three or four cities (they had three) by fortifying some warriors at a chokepoint. In the middle ages, I was conquering my continent and the only civ left was Rome. This was regicide, so their capital was very fortified. Also, the chokepoint was near Rome, so they had been keeping lots of defense there in fear. My army was big but not skilled enough to take on their legions and pikemen. I figured I'd take their two other towns first, hoping to reduce their garrison when they sent troops from Rome to fight me. When I declared war and moved my troops next to the moutain near Rome, Rome decided on the next turn to remove the vast majority of their army from Rome- to go on the offensive into my territory. Since there were hardly any troops left in Rome, I attacked it, killed Caesar, and they were finished. (I was down to three out of forty troops when the battle was over, though. Ouch.)
 
T-Money said:
And just for the record, they didn't have machineguns in the Last Samurai. Wait....didn't they have a Gatling? I can't remember.

Yes, they did have machine guns and a lot of cannons - too many to count. The Samurai knew that they didn't have a chance, but they fought any way.
 
In my current emperor game as Celts the Romans declared war on me about
850AD. Neither side lost any units, they signed an alliance with Maya vs me
and then QUIT the war the next turn-- giving me TWO cities and gold in the
process :confused: :lol: :rolleyes: . That was easiest war ever! :D
 
It was the beginning of the game.

I had 1 city, size 1, and 2 warriors. thats it.

The english has 3 cities.

I attacked the english with my warriors. 1 died and the other captured a city.

the english quickly send 6 military units to get their city back, and I still have just 1 regular warrior. The english reach it and are standing next to the city I captured.
I ask for a peace treaty. They give me their other city for peace.
 
@Coorae: :eek:

My biggest AI stupidity was when I was playing as France, behind an age in tech, and the leader (China, on an island alone) was almost finished with the spaceship. I prepare a last-ditch effort to capture the UN, amassing troops on boats just outside Beijing. Five turns before the planned attack, China declares war on the Aztecs, and attacks, triggering their MPP with everyone else in the world. Then it sends all its troops (I think, as this is unusual) to everywhere else (across water) and when I capture Beijing, there is no counterattack. I win the vote due to the world being at war with China.

:D
 
DumbWorker.JPG


Here's a pic from a recent game of mine. Note the Babylonian worker (blue) building a fortress for me in my territory. It's actually a good spot to build a fortress in order to defend my empire from (another) Babylonian attack....

Sadly, the worker aborted the build--6 turns later. :lol:
 
Back
Top Bottom