Thal, beliefs seem to have been modified in the release version I see.. Which is interesting in a few new cases.
There's a bug with new one though. The sacred isles belief is copied twice, both for atolls and oasis meaning that "tranquil refuge" does nothing.
Fix here:
<Row>
<BeliefType>BELIEF_TRANQUIL_REFUGE</BeliefType>
<FeatureType>FEATURE_OASIS</FeatureType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>2</Yield>
</Row>
<Row>
<BeliefType>BELIEF_TRANQUIL_REFUGE</BeliefType>
<FeatureType>FEATURE_OASIS</FeatureType>
<YieldType>YIELD_CULTURE</YieldType>
<Yield>2</Yield>
</Row>
That still doesn't fix it so far as I can tell (wasn't working on reloading the game at least, but perhaps on a new game), but it's at least correct in the xml to look for the belief.
There's a bug with new one though. The sacred isles belief is copied twice, both for atolls and oasis meaning that "tranquil refuge" does nothing.
Fix here:
<Row>
<BeliefType>BELIEF_TRANQUIL_REFUGE</BeliefType>
<FeatureType>FEATURE_OASIS</FeatureType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>2</Yield>
</Row>
<Row>
<BeliefType>BELIEF_TRANQUIL_REFUGE</BeliefType>
<FeatureType>FEATURE_OASIS</FeatureType>
<YieldType>YIELD_CULTURE</YieldType>
<Yield>2</Yield>
</Row>
That still doesn't fix it so far as I can tell (wasn't working on reloading the game at least, but perhaps on a new game), but it's at least correct in the xml to look for the belief.