PurpleTurtle
Shellshocked
I have been playingon Emperor for a while now with inconsistant results. I generally find that I need to fight an early war in order to have room to expand. I also find that if I am successful I can wriggle my way back into the game. The problem I am having is that it always seems these wars are neccessary before the invention of construction or civil service and must be fought out with swordsmen at best. The ultimate result is that a mixed stack of crummy units performing human wave attacks is the only way to clear a city with a wall and culture defended by an archer. Should the city be on a hill it gets much worse. What I would like to know is, am I missing something? Is it supposed to take three units for each archer? Is there a strategy that can mitigate some of this pain?