Tiberias
Chieftain
The attached is the standard Civ4 Earth map, only with modern cities placed on it. Special thanks to Rhye for the very good Civ4 Earth map (official site: http://rhye.civfanatics.net/index.php?nev=civ4earth).
What I needed for a scenario I am working on, however, was Earth, but with the modern cities. Placing a reasonable number of modern cities was more work than I thought it would be--which is why I am making this map available, as a starting point for other modders. I will admit to borrowing a few of the city locations from the 1000 AD map, although a couple of my city placements differ from that map for various reasons.
Important: This is not a playable map, it is a starting point for modders! Rather than try to assign a civilization to each of the cities, I have assigned all of them to the Barbarian, except one to the Americans, so that the map is loadable. Assigning cities to their appropriate Civs is not possible, as several modern nations (Canada, Mexico, Brazil, Australia) are not represented in the default Civ selection. Assigning Civs is as easy as changing the CityOwner= attribute in the text version of the map (after the Civs have been set up, of course.)
I am interested in feedback on the map, hence why I am posting it. Here are my considerations for the city placement:
Interested in any feedback you might have, especially areas where there might be inaccuracies.
View attachment Earth with Modern Cities v1.zip
What I needed for a scenario I am working on, however, was Earth, but with the modern cities. Placing a reasonable number of modern cities was more work than I thought it would be--which is why I am making this map available, as a starting point for other modders. I will admit to borrowing a few of the city locations from the 1000 AD map, although a couple of my city placements differ from that map for various reasons.
Important: This is not a playable map, it is a starting point for modders! Rather than try to assign a civilization to each of the cities, I have assigned all of them to the Barbarian, except one to the Americans, so that the map is loadable. Assigning cities to their appropriate Civs is not possible, as several modern nations (Canada, Mexico, Brazil, Australia) are not represented in the default Civ selection. Assigning Civs is as easy as changing the CityOwner= attribute in the text version of the map (after the Civs have been set up, of course.)
I am interested in feedback on the map, hence why I am posting it. Here are my considerations for the city placement:
- I wanted a reasonable number of cities, I think I ended up with eighty cities or so.
- I attempted to represent the major population centers. However, strictly following the largest population concentrations would result in cities being extremely tightly bunched in certain regions (primarily China and India), which perversely would reduce their maximum growth rate and size. Consequently, I've attempted to maintain a certain minimum distance, in order to keep population centers viable.
- Population centers which fall within the natural radius of a larger population center have not been included, e.g. Baltimore not being included as it is too close to Washington D.C., etc.
- I've given a bias to cities that are more influential over those which are larger, e.g., Hong Kong over Guangzhou.
- Within those constraints, I've tried to develop a more populated feel to the more populated areas, and a more empty feel to the more empty areas; China, Korea, and India are filled out, the U.S. and Europe moderately so, and interior Canada, Brazil, etc., are quite empty.
- In spite of the above, I've added some cities to Central Asia, simply to head off the typical Siberian Land Rush; the marginal areas are still empty, however.
- I've set Population to 1; I don't have a systematic way of assigning sizes based on current population figures, although if anyone has suggestions I'd be interested to hear them.
- Used the internationalized tags where available.
- I have not developed the land around the cities, primarily because I am guessing that modders will want to know what the original terrain is. Improving the terrain within city radii is typically a safe bet. The one complication is that, to be "accurate", Towns should probably be added where large adjoining population centers sit (Baltimore next to Washington, G-X next to Hong Kong, etc.)
- I have left the terrain unchanged, excepting a little bit of bulldozing of a mountain in Iran to make way for Tehran.
- Not sure what to do with Suez; maybe move Cairo and turn it into a canal city?
- I have removed the huts; this is the modern world, there aren't primitive tribes sitting around waiting to give someone 100 gold just for showing up.
- I'd really like to do realistic railroads, but that would be a LOT of work. At this point it may simply be safe to go fill in railroads within city radii, join up the cities, and add a few of the critical railroads like the Trans-Siberian. If anyone knows of any good world railroad maps, please let me know.
Interested in any feedback you might have, especially areas where there might be inaccuracies.
View attachment Earth with Modern Cities v1.zip