Moderator Action: Moved to C&C.
If you're on WinVista/7, then please check if your changes are really still there, and not that the security settings have reverted your changes.
If this is not the case, then please hold down shift during loading. This should clear the cache and your changes should be applied then.
I am using 7. I am not sure about the caching. I don't think it is caching for two reasons
1. The files I have altered are still altered before and after loading the game. I checked them and rechecked them.
2. When the loading screen is up is specifically says that it is loading uncached XMLs
I don't know sir. I tried pressing shift as you asked. I tapped it vigorously, held it down, etc.
I at first thought that this was becuase there was something wrong with how I was trying to create units since they simply would not show up in the game after I attempted to create them. I then thought that it might be that no XML edits I do show up at all. To test this I went to EVERY unitinfo XML listed in my Beyond the Sword directory whether it was the main assets folder or for the mod I am loading and I adjusted the stats for the HRE Landsknecht. I start up a new game quickly and then go into the world editor and place a few Landsknechts on the map only to find their stats are the same and my editing is not working. I don't know what I'm doing wrong.
Vista and 7 don't allow non-admin programs to change the contents of the Program Files directories.
Then please .zip the whole thing and attach it here. I want to take a look at it.
Did you make sure that the files are actually being changed? Vista and 7 don't allow non-admin programs to change the contents of the Program Files directories.
Well as I said I have checked the XML files and the changes I have made appear on the text every time I open them with an XML editor. If there's another way to check the files that you are referring to then I'll sure try it.
AAAAHHHH! You didn't edit the original files, did you? NEVER do that!
Civ has a very easy modding system, so don't edit the original files, create a mod!
And what sort of changes are we supposed to see in your files?
Checked the Landsknecht, looks normal.
Actually, not a big deal if you know what you are doing.
Whenever I am designing new python traits, I do my tests by editing the original leader info files themselves, because obviously none of the BTS leaders will start with those new traits.
If I edit the original file, all I need is change 1 trait of any leader, usually Alexander since he is the first, and I am done and can do my testings. Of course, after my tests are done, I switch him back to original traits.
Following the common advise not to edit original files, then I will have to copy and paste a new leaderinfo XML file and do the same thing as above, and then after my test I still have to delete that new file. Too troublesome.