I have problem with editing pallette. (unit creation)
I know that some colors are responsible for civ-specific colors, some for shadows, some for trasparency. I know which those are.
But I really don't know what's the easiest way to change color's indexes. What do I have on my mind??
After rendering images in 3d program I have unsorted pallette - shadow colors are in the middle, civ-specific colors are also not there when they should be. I understand that this is unevitable.
So now I have to sort that colors. And here's a problem. It's not enough to change color itself but I have to change pixel which has a wrong color to a pixel with right color (color-index). How to do that in the easiest way?? Is there a program that changes pixels that correspond to specific color-index with a different color-index?? I know that I can do that in every graphic program, but I have to swap every color!! It's rather boring.
I want to say a program which colors and color-index is to be changed and program does it automatically.
How do you adopt pallette to civ3??
I know that some colors are responsible for civ-specific colors, some for shadows, some for trasparency. I know which those are.
But I really don't know what's the easiest way to change color's indexes. What do I have on my mind??
After rendering images in 3d program I have unsorted pallette - shadow colors are in the middle, civ-specific colors are also not there when they should be. I understand that this is unevitable.
So now I have to sort that colors. And here's a problem. It's not enough to change color itself but I have to change pixel which has a wrong color to a pixel with right color (color-index). How to do that in the easiest way?? Is there a program that changes pixels that correspond to specific color-index with a different color-index?? I know that I can do that in every graphic program, but I have to swap every color!! It's rather boring.

How do you adopt pallette to civ3??