Elg

Camaleao

Chieftain
Joined
Mar 31, 2004
Messages
4
I have playing ELG , but my record is launch spaceship about 1700 b.c in the level king, this is a bad time.
I should want that somebody pass me for donwload a file with turn per turn saves at a ELG or a site where i have donwload this.
thanks for attention!!! :king:
 
Thanks for information la fayette, but I already known the ELG Solo's guide (is a good guide) and I have written this (I'm writting about chapter 2.7), but this guide didn't have help me so much, it is very theory, therefore I want see something more direct.:egypt:
 
If you search the older threads at the Apolyton.Net Strategy Forum for Early Landing Comparison Games you will find many players who posted their turn-by-turn logs. The EL Comparison Games use these standardized rules:
- Deity difficulty level (King is 3 content citizens plus easier AI);
- No Hut benefits (but you can pop and disband to get them out of your way);
- Restarts On (so you dont lose your KeyCiv);
- Normal or Large map;
- No Rehoming of Caravans or Freights (big benefit if done to STC);
- All 7 civs (usually random choice).

I remember one of the games where Solo posted saves about every 4 turns; try #s 1-3.

BTW, Welcome to CFC!
 
Thanks for reception ElephantU, but I often visit this site, I read about strategy and GOTM, I download all GOTM for search ELG's saves, and I saw many interest games, I remember one played for you what you arrival to alpha about 1400a.c with one city, this is wonder, because I had hard difficult for landing about 1700a.c and you landing 1400a.C with just one city, it was great game.:thumbsup:
I began to ask me Why are there the great different between you and me? For this I began to search about ELG's games.
Thanks for the links, I found some interest saves.
Just one more thing, what's the meaning STC? I know OCC, ELG, SCC, CFC and others but this no.:thanx:
 
I know some of those: OCC is One City Chalange; SSC is Super Science City and I believe that CFC is Civilization Fanatics' Forums.
 
From the context, I would suspect STC is a typo and should've been SSC, but it might be an abbreviation for some advanced ELG term that I don't know about.:)
 
Originally posted by funxus
From the context, I would suspect STC is a typo and should've been SSC, but it might be an abbreviation for some advanced ELG term that I don't know about.:)
I think this is the 'Super Trade City' because Early landing games are driven by trade delivery bonuses as much as city-developed money and research, and deliveries to and from this city are the most beneficial. It is more important for its "trade" than its "science", hence the slightly changed terminology.
 
Tim is right. I was talking about "rehoming" of caravans and freights, which is of benefit if you can rehome to a city with more trade arrows than its creator city. Some players of lore used to refer to a Super Trade City rather than a Super Science City, where everything was done to maximize the number of trade arrows, and Copernicus and Newtons were an afterthought (or even unnecessary). Deliveries to and from that monster STC are so valuable that you can lower your Science rate to emphasize Taxes or Luxuries instead (for more WeLoveTheConsul/PresidentDays, or to pile up gold for city improvements). A couple GOTMs have started with Fundy government, which halves city science across the board, so relying on caravan/freight deliveries bypasses the drop in city research.

There is a trick where you can create a one-way Trade Route to a STC without disturbing its existing routes to other/AI cities: lower your source city's trade arrows to a couple below the size of the smallest existing TR cities' population size just before delivery. Most AI cities have roughly the same number of trade arrows as it's population. If yours is slightly less, the TRs in the STC will not be disturbed and you will create a one-way TR from your source city to your STC.
 
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