GhostingIndigo
Chieftain
Hi, this is my first post on this forum! And this is also my first attempt at a mod, but the only problem is that it doesnt work at all.
I'm trying to make it so embarkation is switched off, apart from the scout, and that the added units can be built to take units across water.
I have included OnModActivated, UpdateDatabase with the Transport.xml (the data which is underneath). I have built it, but it had built it onto my C:\ drive, and it wasn't appearing in-game, but it started showing once I'd copied it into the Civ 5 MODS folder in My Documents but I don't think that should be the problem, but then again I know next to nothing about modding
As I said before, it has literally no effect on anything in-game, and nothing I have done here has had any effect.
Please help, I have literally no idea how to fix it :L
Heres "Transport.xml"..... (It's pretty long, sorry :L)
Thanks, GhostingIndigo
I'm trying to make it so embarkation is switched off, apart from the scout, and that the added units can be built to take units across water.
I have included OnModActivated, UpdateDatabase with the Transport.xml (the data which is underneath). I have built it, but it had built it onto my C:\ drive, and it wasn't appearing in-game, but it started showing once I'd copied it into the Civ 5 MODS folder in My Documents but I don't think that should be the problem, but then again I know next to nothing about modding

As I said before, it has literally no effect on anything in-game, and nothing I have done here has had any effect.
Please help, I have literally no idea how to fix it :L
Heres "Transport.xml"..... (It's pretty long, sorry :L)
Code:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 8/21/2012 4:07:20 PM -->
<GameData>
<!-- TODO: Insert table creation example here. -->
<!-- TODO: Insert table data example here.-->
<!-- Enter your Game Data here. -->
<Units>
<Row>
<Class>UNITCLASS_TROOP_BOAT</Class>
<Type>UNIT_TROOP_BOAT</Type>
<PrereqTech>TECH_SAILING</PrereqTech>
<Combat>5</Combat>
<Cost>80</Cost>
<Moves>4</Moves>
<CombatClass>UNITCOMBAT_NAVAL</CombatClass>
<Domain>DOMAIN_SEA</Domain>
<DefaultUnitAI>UNITAI_CARRIER_SEA</DefaultUnitAI>
<Description>Troop Boat</Description>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
<Mechanized>true</Mechanized>
<ObsoleteTech>TECH_STEAM_POWER</ObsoleteTech>
<AdvancedStartCost>50</AdvancedStartCost>
<MinAreaSize>20</MinAreaSize>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<DomainCargo>DOMAIN_LAND</DomainCargo>
<UnitArtInfo>ART_DEF_UNIT_CARAVEL</UnitArtInfo>
<UnitFlagIconOffset>42</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_1</IconAtlas>
<PortraitIndex>43</PortraitIndex>
<MoveRate>WOODEN_BOAT</MoveRate>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_TROOP_BOAT</UnitType>
<UnitAIType>UNITAI_CARRIER_SEA</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_Flavors>
<Row>
<UnitType>UNIT_TROOP_BOAT</UnitType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<UnitType>UNIT_TROOP_BOAT</UnitType>
<FlavorType>FLAVOR_NAVAL</FlavorType>
<Flavor>7</Flavor>
</Row>
</Unit_Flavors>
<UnitClasses>
<Row>
<Type>UNITCLASS_TROOP_BOAT</Type>
<Description>Troop Boat</Description>
<DefaultUnit>UNIT_TROOP_BOAT</DefaultUnit>
</Row>
</UnitClasses>
<Units>
<Row>
<Class>UNITCLASS_TROOP_STEAMBOAT</Class>
<Type>UNIT_TROOP_STEAMBOAT</Type>
<PrereqTech>TECH_STEAM_POWER</PrereqTech>
<Combat>10</Combat>
<Cost>125</Cost>
<Moves>6</Moves>
<CombatClass>UNITCOMBAT_NAVAL</CombatClass>
<Domain>DOMAIN_SEA</Domain>
<DefaultUnitAI>UNITAI_CARRIER_SEA</DefaultUnitAI>
<Description>Troop Steamboat</Description>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
<Mechanized>true</Mechanized>
<ObsoleteTech>TECH_COMBUSTION</ObsoleteTech>
<AdvancedStartCost>60</AdvancedStartCost>
<MinAreaSize>20</MinAreaSize>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<DomainCargo>DOMAIN_LAND</DomainCargo>
<UnitArtInfo>ART_DEF_UNIT_CARRIER</UnitArtInfo>
<UnitFlagIconOffset>70</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_2</IconAtlas>
<PortraitIndex>23</PortraitIndex>
<MoveRate>BOAT</MoveRate>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_TROOP_STEAMBOAT</UnitType>
<UnitAIType>UNITAI_CARRIER_SEA</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_Flavors>
<Row>
<UnitType>UNIT_TROOP_STEAMBOAT</UnitType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<UnitType>UNIT_TROOP_STEAMBOAT</UnitType>
<FlavorType>FLAVOR_NAVAL</FlavorType>
<Flavor>7</Flavor>
</Row>
</Unit_Flavors>
<UnitClasses>
<Row>
<Type>UNITCLASS_TROOP_STEAMBOAT</Type>
<Description>Troop Steamboat</Description>
<DefaultUnit>UNIT_TROOP_STEAMBOAT</DefaultUnit>
</Row>
</UnitClasses>
<Units>
<Row>
<Class>UNITCLASS_TROOP_TRANSPORT</Class>
<Type>UNIT_TROOP_TRANSPORT</Type>
<PrereqTech>TECH_COMBUSTION</PrereqTech>
<Combat>20</Combat>
<Cost>190</Cost>
<Moves>8</Moves>
<CombatClass>UNITCOMBAT_NAVAL</CombatClass>
<Domain>DOMAIN_SEA</Domain>
<DefaultUnitAI>UNITAI_CARRIER</DefaultUnitAI>
<Description>Troop Transport</Description>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
<Mechanized>true</Mechanized>
<AdvancedStartCost>65</AdvancedStartCost>
<MinAreaSize>20</MinAreaSize>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<DomainCargo>DOMAIN_LAND</DomainCargo>
<UnitArtInfo>ART_DEF_UNIT_CARRIER</UnitArtInfo>
<UnitFlagIconOffset>70</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_2</IconAtlas>
<PortraitIndex>23</PortraitIndex>
<MoveRate>BOAT</MoveRate>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_TROOP_TRANSPORT</UnitType>
<UnitAIType>UNITAI_CARRIER_SEA</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_Flavors>
<Row>
<UnitType>UNIT_TROOP_TRANSPORT</UnitType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<UnitType>UNIT_TROOP_TRANSPORT</UnitType>
<FlavorType>FLAVOR_NAVAL</FlavorType>
<Flavor>7</Flavor>
</Row>
</Unit_Flavors>
<UnitClasses>
<Row>
<Type>UNITCLASS_TROOP_TRANSPORT</Type>
<Description>Troop Transport</Description>
<DefaultUnit>UNIT_TROOP_TRANSPORT</DefaultUnit>
</Row>
</UnitClasses>
<Units>
<Row>
<Class>UNITCLASS_AIR_TRANSPORT</Class>
<Type>UNIT_AIR_TRANSPORT</Type>
<PrereqTech>TECH_FLIGHT</PrereqTech>
<RangedCombat>25</RangedCombat>
<Cost>320</Cost>
<Moves>2</Moves>
<Immobile>true</Immobile>
<Range>18</Range>
<CombatClass>UNITCOMBAT_BOMBER</CombatClass>
<Domain>DOMAIN_AIR</Domain>
<Description>TXT_KEY_UNIT_AIR_TRANSPORT</Description>
<Civilopedia>TXT_KEY_CIV5_INDUSTRIAL_AIR_TRANSPORT_TEXT</Civilopedia>
<Strategy>TXT_KEY_UNIT_AIR_TRANSPORT_STRATEGY</Strategy>
<Help>TXT_KEY_UNIT_HELP_AIR_TRANSPORT</Help>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
<Mechanized>true</Mechanized>
<AdvancedStartCost>65</AdvancedStartCost>
<AirUnitCap>1</AirUnitCap>
<RangedCombatLimit>100</RangedCombatLimit>
<CombatLimit>0</CombatLimit>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<DomainCargo>DOMAIN_LAND</DomainCargo>
<UnitArtInfo>ART_DEF_UNIT_BOMBER</UnitArtInfo>
<UnitFlagIconOffset>64</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_2</IconAtlas>
<PortraitIndex>18</PortraitIndex>
<MoveRate>AIR_REBASE</MoveRate>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_AIR_TRANSPORT</UnitType>
<UnitAIType>UNITAI_ATTACK_AIR</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_Flavors>
<Row>
<UnitType>UNIT_AIR_TRANSPORT</UnitType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<UnitType>UNIT_AIR_TRANSPORT</UnitType>
<FlavorType>FLAVOR_AIR</FlavorType>
<Flavor>12</Flavor>
</Row>
</Unit_Flavors>
<UnitClasses>
<Row>
<Type>UNITCLASS_AIR_TRANSPORT</Type>
<Description>Air Transport</Description>
<DefaultUnit>UNIT_AIR_TRANSPORT</DefaultUnit>
</Row>
</UnitClasses>
<Unit_FreePromotions>
<Row>
<UnitType>UNIT_TROOP_BOAT</UnitType>
<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_TROOP_BOAT</UnitType>
<PromotionType>PROMOTION_CARGO_V</PromotionType>
</Row>
<Row>
<UnitType>UNIT_TROOP_STEAMBOAT</UnitType>
<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_TROOP_STEAMBOAT</UnitType>
<PromotionType>PROMOTION_CARGO_VI</PromotionType>
</Row>
<Row>
<UnitType>UNIT_TROOP_TRANSPORT</UnitType>
<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_TROOP_TRANSPORT</UnitType>
<PromotionType>PROMOTION_CARGO_VIII</PromotionType>
</Row>
<Row>
<UnitType>UNIT_AIR_TRANSPORT</UnitType>
<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_AIR_TRANSPORT</UnitType>
<PromotionType>PROMOTION_CARGO_VI</PromotionType>
</Row>
<Row>
<UnitType>UNIT_SCOUT</UnitType>
<PromotionType>PROMOTION_SCOUT_EMBARKATION</PromotionType>
</Row>
<Row>
<UnitType>UNIT_SCOUT</UnitType>
<PromotionType>PROMOTION_SCOUT_DEFENSIVE_EMBARKATION</PromotionType>
</Row>
<Row>
<UnitType>UNIT_SCOUT</UnitType>
<PromotionType>PROMOTION_SCOUT_ALLWATER_EMBARKATION</PromotionType>
</Row>
</Unit_FreePromotions>
<UnitPromotions>
<Row>
<Type>PROMOTION_EMBARKATION</Type>
<CannotBeChosen>true</CannotBeChosen>
<TechPrereq>TECH_OPTICS</TechPrereq>
<AllowsEmbarkation>false</AllowsEmbarkation>
<PortraitIndex>22</PortraitIndex>
<IconAtlas>PROMOTION_ATLAS</IconAtlas>
<PediaType>PEDIA_SHARED</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_EMBARKATION</PediaEntry>
</Row>
<Row>
<Type>PROMOTION_DEFENSIVE_EMBARKATION</Type>
<CannotBeChosen>true</CannotBeChosen>
<TechPrereq>TECH_OPTICS</TechPrereq>
<AllowsEmbarkation>false</AllowsEmbarkation>
<EmbarkedNotCivilian>false</EmbarkedNotCivilian>
<PortraitIndex>22</PortraitIndex>
<IconAtlas>PROMOTION_ATLAS</IconAtlas>
<PediaType>PEDIA_SHARED</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_DEFENSIVE_EMBARKATION</PediaEntry>
</Row>
<Row>
<Type>PROMOTION_ALLWATER_EMBARKATION</Type>
<CannotBeChosen>true</CannotBeChosen>
<AllowsEmbarkation>false</AllowsEmbarkation>
<EmbarkedAllWater>false</EmbarkedAllWater>
<EmbarkExtraVisibility>2</EmbarkExtraVisibility>
<PortraitIndex>22</PortraitIndex>
<IconAtlas>ABILITY_ATLAS</IconAtlas>
<PediaType>PEDIA_SHARED</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_ALLWATER_EMBARKATION</PediaEntry>
</Row>
<Row>
<Type>PROMOTION_SCOUT_EMBARKATION</Type>
<Description>TXT_KEY_PROMOTION_EMBARKATION</Description>
<Help>TXT_KEY_PROMOTION_EMBARKATION_HELP</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<CannotBeChosen>true</CannotBeChosen>
<TechPrereq>TECH_OPTICS</TechPrereq>
<AllowsEmbarkation>true</AllowsEmbarkation>
<PortraitIndex>22</PortraitIndex>
<IconAtlas>PROMOTION_ATLAS</IconAtlas>
<PediaType>PEDIA_SHARED</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_EMBARKATION</PediaEntry>
<TechPrereq>TECH_OPTICS</TechPrereq>
</Row>
<Row>
<Type>PROMOTION_SCOUT_DEFENSIVE_EMBARKATION</Type>
<Description>TXT_KEY_PROMOTION_DEFENSIVE_EMBARKATION</Description>
<Help>TXT_KEY_PROMOTION_DEFENSIVE_EMBARKATION_HELP</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<CannotBeChosen>true</CannotBeChosen>
<TechPrereq>TECH_OPTICS</TechPrereq>
<AllowsEmbarkation>true</AllowsEmbarkation>
<EmbarkedNotCivilian>true</EmbarkedNotCivilian>
<PortraitIndex>22</PortraitIndex>
<IconAtlas>PROMOTION_ATLAS</IconAtlas>
<PediaType>PEDIA_SHARED</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_DEFENSIVE_EMBARKATION</PediaEntry>
<TechPrereq>TECH_OPTICS</TechPrereq>
</Row>
<Row>
<Type>PROMOTION_SCOUT_ALLWATER_EMBARKATION</Type>
<Description>TXT_KEY_PROMOTION_ALLWATER_EMBARKATION</Description>
<Help>TXT_KEY_PROMOTION_ALLWATER_EMBARKATION_HELP</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<CannotBeChosen>true</CannotBeChosen>
<AllowsEmbarkation>true</AllowsEmbarkation>
<EmbarkedAllWater>true</EmbarkedAllWater>
<EmbarkExtraVisibility>2</EmbarkExtraVisibility>
<PortraitIndex>22</PortraitIndex>
<IconAtlas>ABILITY_ATLAS</IconAtlas>
<PediaType>PEDIA_SHARED</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_ALLWATER_EMBARKATION</PediaEntry>
<TechPrereq>TECH_ASTRONOMY</TechPrereq>
</Row>
<Row>
<Type>PROMOTION_CARGO_V</Type>
<Description>TXT_KEY_PROMOTION_CARGO_V</Description>
<Help>TXT_KEY_PROMOTION_CARGO_V</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<CargoChange>4</CargoChange>
<PortraitIndex>58</PortraitIndex>
<IconAtlas>ABILITY_ATLAS</IconAtlas>
<PediaType>PEDIA_ATTRIBUTES</PediaType>
<CannotBeChosen>true</CannotBeChosen>
</Row>
<Row>
<Type>PROMOTION_CARGO_VI</Type>
<Description>TXT_KEY_PROMOTION_CARGO_VI</Description>
<Help>TXT_KEY_PROMOTION_CARGO_VI</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<CargoChange>6</CargoChange>
<PortraitIndex>58</PortraitIndex>
<IconAtlas>ABILITY_ATLAS</IconAtlas>
<PediaType>PEDIA_ATTRIBUTES</PediaType>
<CannotBeChosen>true</CannotBeChosen>
</Row>
<Row>
<Type>PROMOTION_CARGO_VIII</Type>
<Description>TXT_KEY_PROMOTION_CARGO_VIII</Description>
<Help>TXT_KEY_PROMOTION_CARGO_VIII</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<CargoChange>8</CargoChange>
<PortraitIndex>58</PortraitIndex>
<IconAtlas>ABILITY_ATLAS</IconAtlas>
<PediaType>PEDIA_ATTRIBUTES</PediaType>
<CannotBeChosen>true</CannotBeChosen>
</Row>
</UnitPromotions>
<Technologies>
<Row>
<Type>TECH_OPTICS</Type>
<Cost>85</Cost>
<Description>TXT_KEY_TECH_OPTICS_TITLE</Description>
<Civilopedia>TXT_KEY_TECH_OPTICS_DESC</Civilopedia>
<Help>TXT_KEY_TECH_OPTICS_HELP</Help>
<Era>ERA_CLASSICAL</Era>
<AllowsEmbarking>false</AllowsEmbarking>
<Trade>true</Trade>
<GridX>3</GridX>
<GridY>0</GridY>
<Quote>TXT_KEY_TECH_OPTICS_QUOTE</Quote>
<PortraitIndex>18</PortraitIndex>
<IconAtlas>TECH_ATLAS_1</IconAtlas>
<AudioIntro>AS2D_TECH_OPTICS</AudioIntro>
<AudioIntroHeader>AS2D_HEADING_TECH_OPTICS</AudioIntroHeader>
</Row>
</Technologies>
</GameData>