vyyt
Deity
In 6-2, zeps already move after attack by default, so no need for the tweak.In the file newunits.sql between lines 358 & 359 inserted:
('UNIT_ZEPPELIN', 'PROMOTION_CAN_MOVE_AFTER_ATTACKING'),
No problems up through version 5-19. Haven’t built zeps in 6-2 yet.
@psparky, if you use the above code, note that it will not apply on the zeps you already have (me thinks).