If one opens every city upon growth (funny, we talk of a city's 'growth' a biological term which happens continuously, while growth of cities happens in discrete steps, but I digress), and one has the 'emphasize production' setting on, then one can get more total shields, commerce, and food overall. This happens since one gets extra production upon a city's growth. See the four saves here for a demonstration. This, of course, involves micromanagment.
On the other hand, if one never opens a city screen, then a city will grow faster with 'emphasize food' on. This results in a bigger city size earlier. Generally, experienced players seem to agree that faster growth of cities generates more shields, commerce, and food overall. So, given expert players as correct here, if one never opens a city screen, then one will get better served to put the governor on 'emphasize food'.
This article argues for the importance of food in general. At bare minimum the strategy there works, because more food allows for more easily produced workers.
But, I suspect that most players don't always open the city screen and change the tiles the citizens work, nor do they never do so. They sometimes will micromanage (MM) in such a manner, and sometimes won't. So, then the question becomes, how much does of this MMing does one need for 'emphasize production' to work out better? How little of this MMing does one need for 'emphasize food' to work out better?
I don't view these questions as easy to answer in general for a good guideline of how to play Civ III well. Not only do players vary in the amount they MM, the supposed threshold here, almost surely, varies from game to game. For example, in a game where I have (near the beginning of the game or ultimately also) 5 towns, if I have all cities to 'emphasize production' I surely need to MM less than in a game where I have 20 towns, for 'emphasize production' to work out better overall than 'emphasize food'. In a 20k game, 'emphasize production' works out better for one's 20k site, but the other cities don't matter as much. In a 100k game production doesn't matter at all, and there's A LOT of possible MMing to do via whipping, such that it inevitably comes as easier and thus more interesting to have 'emphasize food' on. And so on.
Still, if one supposes that one MMs only one city in the game, then for that city 'emphasize production' will produce optimal output for that city, while for the rest of the cities 'emphasize food' will produce optimal production for that city. Likewise, if one only MMs two cities, then for those two cities 'emphasize production', and for other cities 'emphasize food'. And so on for n cities.
Since most of us don't MM all our cities, and even when I've tried to MM hundreds of my cities I've noticed that I sometimes make weak MM choices, I'd suggest any settler or worker factory to get MMed with 'emphasize production' on. The rest of the cities don't get MMed and have 'emphasize food' on. Hopefully, this strikes a balance between MMing (which can feel tedious to everyone), while still enjoying its benefits. In my opinion, 20k games naturally help provide such a balance also.
I wish to reiterate my question here "How much does of this MMing does one need for 'emphasize production' to work out better? How little of this MMing does one need for 'emphasize food' to work out better?"
On the other hand, if one never opens a city screen, then a city will grow faster with 'emphasize food' on. This results in a bigger city size earlier. Generally, experienced players seem to agree that faster growth of cities generates more shields, commerce, and food overall. So, given expert players as correct here, if one never opens a city screen, then one will get better served to put the governor on 'emphasize food'.
This article argues for the importance of food in general. At bare minimum the strategy there works, because more food allows for more easily produced workers.
But, I suspect that most players don't always open the city screen and change the tiles the citizens work, nor do they never do so. They sometimes will micromanage (MM) in such a manner, and sometimes won't. So, then the question becomes, how much does of this MMing does one need for 'emphasize production' to work out better? How little of this MMing does one need for 'emphasize food' to work out better?
I don't view these questions as easy to answer in general for a good guideline of how to play Civ III well. Not only do players vary in the amount they MM, the supposed threshold here, almost surely, varies from game to game. For example, in a game where I have (near the beginning of the game or ultimately also) 5 towns, if I have all cities to 'emphasize production' I surely need to MM less than in a game where I have 20 towns, for 'emphasize production' to work out better overall than 'emphasize food'. In a 20k game, 'emphasize production' works out better for one's 20k site, but the other cities don't matter as much. In a 100k game production doesn't matter at all, and there's A LOT of possible MMing to do via whipping, such that it inevitably comes as easier and thus more interesting to have 'emphasize food' on. And so on.
Still, if one supposes that one MMs only one city in the game, then for that city 'emphasize production' will produce optimal output for that city, while for the rest of the cities 'emphasize food' will produce optimal production for that city. Likewise, if one only MMs two cities, then for those two cities 'emphasize production', and for other cities 'emphasize food'. And so on for n cities.
Since most of us don't MM all our cities, and even when I've tried to MM hundreds of my cities I've noticed that I sometimes make weak MM choices, I'd suggest any settler or worker factory to get MMed with 'emphasize production' on. The rest of the cities don't get MMed and have 'emphasize food' on. Hopefully, this strikes a balance between MMing (which can feel tedious to everyone), while still enjoying its benefits. In my opinion, 20k games naturally help provide such a balance also.
I wish to reiterate my question here "How much does of this MMing does one need for 'emphasize production' to work out better? How little of this MMing does one need for 'emphasize food' to work out better?"