England - arguably the best civ for domination?

The Egyptians seem to be hard to try and rush using knights with England. I've done it before on Emperor, but I did it really early on, and my knights had promotions cause of the great person I received from Monarchy's culture bonus.

I tried this on Diety, and the Egyptians had pikemen, I was able to eventually win, but took a couple losses.

You may have had knights too slow, I'm not sure. It takes a long time (even with a couple library's) to get feudalism, but once you do, the AI should still have archers, unless they are an AI thats good for tech (like Japan/Egypt, who may have pikeman).

In my first game on Diety, I was England, and I discovered 2 artifacts really fast. One gave me the Great Wall, the other, Great People. One of which was a great scientist. I used him to finish feudalism about 10 turns into the game...Ended up wiping out the Mongols/Germans/Zulu and then near the end I let the Greeks keep their capital, because I wanted a space race victory :p

While I would suggest going for the AI that is winning/ has a tech lead early, it might be best to just take out a weaker opponent, capture their cities, and then out-produce or out-resource the AI with all your cities.

The very first time I realized the English were great for knights, was in a game on king, in which my knights conquered the whole world. On emperor, I wasn't able to use them for that long, but I still took out a couple civs. On Diety so far (excluding my first game, which was very lucky) I find that I can only take down one or maybe two civs, depending on who they are, how fast I can get knights, and how far away they are.

Oh, and don't be afraid to charge the AI with only 1 knight army. Even on diety I declared war with only 1 knight army, then just mopped up all his units outside his cities to get promotions. By that point I had sent in another knight army to reinforce my first one, and was able to pretty much conquer from that point.
 
So I think I pulled this off perfectly. I was online, and put out 1 warrior to explore, then put 1 on science 1 on food. I got horseback riding in I think 10 turns, then did alphabet in like 7. When I got my 100 gold settler, I put him in the original city, and as the population grew, I put half on wonder production. A turn after beginning to 47 turn to research fuedalism, I got a great scientist and finished fuedalism. I had it done at 2100BC, and had an army ready by 1500BC. At 1200BC I took over an enemy capital with my army against a single archer, and upon seeing me do that, the other player in the game just left and I won :D
 
The Egyptians seem to be hard to try and rush using knights with England.

TOTALLY!! I had the worst start of a game with English on Deity. Bad palace location. Egyptians and Mongols were my two immediate neighbors, and they both were awefully close. I tried the Feudalism rush, and it failed miserably. I got there too slow. Egyptians were rocking in tech and they got knights pretty much the same turn I got knights, which really sucked because I was going to target the Egyptians. The only thing that saved me was that I had enough production saved up when I got Feudalism. Converted All that to barely make 1 knight army. Took out his knight and camped on a hill next to his city. Then I kept attacking once every turn. For four turns I kept killing an army of archers each turn. Got enough experience with them, and had another knight army to take out Thebes.

Kept pushing slowly, to eventually wipe out Mongols with 2 armies of knights. The game started turning towards me because I went for cruisers and steel. In modern era I had a fleet of cruisers backing my knight armies. With Fundamentalism, Samurai Castle, General, Infiltration and a Cruiser fleet, my knights were attacking cities with attacks of 67.5. Even the enemy defense of riflemen had a defense of only 30. My knights were mowing down cities even in modern era.

Won the game on deity with the worst start possible.
 
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