Equality PBEM

only problem w/ no goody huts is to my knowledge yuo cant remove them without also removing barbs completely, amd youi will see a few barbs before the middle ages according to the epic game, but not many, i have yet to locate a camp in that game, but spotted 3 barbs at different times.
 
Ya, if we had removed the huts we also would have removed the barbs. But that would make it more "equal" than allowing someone to pop a settler from a hut.
 
Uhmm...Haven't heard from this game in a while? I've only played 2 turns (I think).
 
Weird, I keep a log of when I play the games. My log shows we skipped a day yesterday, but I played today. My guess is you will get it sometime tonight.
 
Originally posted by DogBoy
Ya, if we had removed the huts we also would have removed the barbs. But that would make it more "equal" than allowing someone to pop a settler from a hut.

you cant get too equal, otherwise we would have had to had a map maker coordinate the map so that it had 8 equla areas in size and terrain for all our civs, that would have been a headache. i like the goody huts since everyone is expansionist.
 
One of the great design decisions making a game is balancing the factor of "luck" against the concept of equality. As a long-time map designer (amatuer) for the Heroes of Might and Magic series, I can tell you the one simple fact that I arrived at. Fully equal maps are BOOOOOORRRRRRRIIIIIIIINNNNNNNGGGGG!
If you take out all element of chance, you are left with no surprises, no jolts of "alright!" that keeps you playing until 2:00 a.m.
I know there are people who disagree with that, and I respect their opinions. To reduce a game to being fully equal, all elements of mystery are stripped away into a rote sequence of logical steps.
 
RJ, while I agree with you mostly, I disagree just a little bit. The reason I disagree is because this game was supposed to be "equal". Being equal means we would all have the same opportunities, with the only difference being our playing style. This will allow us to see who is the better player based upon our abilities at managing cities, diplomacy, fighting wars, and whatever. For example, I play games over at the RBCiv site and those games are all "fair". They are fair in the sense that we all use the exact same starting position with the only difference being what we do after the opening moves. Very similar to the GOTM on this site. Those games are a lot of fun and we enjoy comparing each other's games. True, they aren't multiplayer games which is what we are doing here, but they are still fun.

I'm also glad this game isn't exatcly equal. I agree that it would get boring if we all knew exatcly where everybody was at in a equi-distance space apart from each other, we all had iron, we all had horses, we all had saltpeter, etc...That would take away our diplomacy skills and war mongering techniques. What I do want to take away is the "lottery" from the game though. In my opinion, the "lottery" is the SGLs and the settlers from the goody huts. I realize that we can't take away SGLs without removing MGLs so that's a fact we are going to have to deal with. And we can't remove goody huts without removing barbs so that's a fact we are going to have to deal with. I think the game is set up just fine the way we are playing it. I merely stated the fact that the game wasn't exatcly "equal". And it would have been boring had we made it exatcly "equal".
 
In case anyone is wondering, I'm the one holding up the game again. I got shipped out to New York on sudden notice Sunday morning (PST). I have just now gotten Civ3 (w/ Conquests) installed on my laptop and need to patch it up to the current version. I'll probably be able to send my move in about 10 hours due to logistics.

I apologize again for being the bottleneck.
 
whenever i get the turn again, i have patched to ver 1.20 so at least from that point on everyone else will need to patch
 
There may be a slight delay of turn in my case then. I have too many games going to patch, so I'm going to have to do a seperate install and patch for these games that are going to switch to 1.20 (This goes for our game with Ironduck also, Predesad)
 
I resent it to Desh this morning in case the original send got lost. It is most likely patch problems though...
 
Have we ever figured out where the game is? With only 4 people you would think it would move much much faster than this.
 
i thought i had posted here already, but i guess not, it is somewhat disappointing to me that it is having problems, who has the turn?

i will check my latest save and verify with rubberjello
 
I am also pretty disappointed at the pace. Since the last incident (above), I sent another turn to Deshelbr. After waiting 24 hours with no acknowledgement, I sent it again. This time he acknowledged me. That was about 4 days ago. (Turn 5)

Maybe his send to Dogboy never got there?
 
Last turn I got was March 30. So if he sent it, I never got it. And I haven't had problems getting e-mails from anybody else that I know of.
 
DogBoy, you should have gotten one more turn since then, I got a turn on the 10th and sent to rubber, that was turn 5, i believe that is the turn he was talking about. Rubber, please check to verify that you got 5 on the 10th or 11th or whenever. Dehselbr, what's going on w/ you?
 
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