Equations

Apocalyptic

All shall fall before me.
Joined
Oct 9, 2004
Messages
107
Location
Behind you with a knife
Okay I want to become an equation dork and learn the inner workings of this game. Can anyone post any and all equations. Even if it has little relevance I would like to know. I know you people know alot. Hit me with all you got :) Make my head hurt!!! :)
 
Also I want all these equations to pertain to C3C. I have Civ3: COMPLETE so naturally I have all patches and all upgrades and expansions. Keep that in mind as well.
 
Why Apolyton's thread rather than CFC's? Anyways, here are some more

Formula on deciding whether to irrigate or mine-This only applies once cities are at size 20 and have all tiles railroaded and you want to maximize shields.

Flip chance:
P=[(F+T)*Cc*H*(Cte/Cty) - G]/D

where:
P = probability that it will flip this turn
F = # foreignors, with resistors counting double
T = # working tiles under foreign control (out of the max of 21, no matter what the cultural boundaries are atm)
Cc = 2 if foreign civ has more local culture than you, 1 otherwise
H = .5 for WLTKD, 2 for disorder, 1 otherwise
Cte = Total culture of the foreign civ
Cty = Total culture of your civ
G = # garrison units
D = factor based on relative distance to capitals = 2000 * distance to AI capital / distance to your capital (the distance ratio is always between 0.25 and 4)

Now reorganizing this gives the required garrison as:
G = (F+T)*Cc*H*(Cte/Cty)

For other formulas, look in the war academy. Be sure to click discuss it in the forum to get the updated numbers.
 
Apocalyptic said:
Geez how many different civ sites are there?

Well there's also RBCiv, but you don't want to go there until you can beat Deity standing on your head (I can't) :) .
 
Funny you didn't mention GCF, Ginger_Ale. (Your sig)
 
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