Here are the files to have the "Paradrop" button look like the Sewer I made for the "SewerRat" Unit. Also the Cursor will look like the same Sewer when the "Use Sewer" Button is used rather than a parachute. The Text will say "(A)rea: Select a Sewer Exit " when the button is used.
...I just wanted to change the interface buttons, cursor and text to reflect "using the Sewer" rather than a parachute. Obviously, this change will affect the paradrop Button and cursor, however, IF the Survivors or any CIV does not need or use the paradrop button for a parachute unit...this "sewer Button" works very well and is appropriate for a unit using the sewer.
...You should make a back up copy of the "labels.txt" in the Text folder of Escape from Zombie 2. The other files are simply placed into the Escape from Zombie 2\ Art folder and can simply be removed or renamed if you want the game to use the "normal" paradrop button and cursor...I included a Read Me.
KingArthur..., The sound I made for the "SewerRAT" when using the sewer is new and fits IMO...IF you would prefer any different sounds for the Unit, other than the "covert ops" sounds I made...let me know...they may sound a bit to "professional" for the Survivors. Further, IF you need anything else created to be able to use the "SewerRAT" unit or Resource in the game...let me know. I have changed the graphics contrast and slightly subdued the brighter colors of the "Cities" as well as changed the Roads to more of a very Dark Slate Grey. This allows shadows to slightly be seen on the Roads without affecting the over all darker aspect of the map which is desirable. Also reduced the Bright contrast of several Resources so they all match without standing out. The Units and Resources are easier to see and all looks good. IF you are interested...let me know. I am also willing to remake any Resources and Techs but need the original images. Again, only if you are interested. Last...point: I think the buildings would look better if they looked like what they are suppose to be rather than the "CIV Cities"...Just an Idea to consider.
I will post a small preview next post.
...here is the small Zip:
...I just wanted to change the interface buttons, cursor and text to reflect "using the Sewer" rather than a parachute. Obviously, this change will affect the paradrop Button and cursor, however, IF the Survivors or any CIV does not need or use the paradrop button for a parachute unit...this "sewer Button" works very well and is appropriate for a unit using the sewer.
...You should make a back up copy of the "labels.txt" in the Text folder of Escape from Zombie 2. The other files are simply placed into the Escape from Zombie 2\ Art folder and can simply be removed or renamed if you want the game to use the "normal" paradrop button and cursor...I included a Read Me.
KingArthur..., The sound I made for the "SewerRAT" when using the sewer is new and fits IMO...IF you would prefer any different sounds for the Unit, other than the "covert ops" sounds I made...let me know...they may sound a bit to "professional" for the Survivors. Further, IF you need anything else created to be able to use the "SewerRAT" unit or Resource in the game...let me know. I have changed the graphics contrast and slightly subdued the brighter colors of the "Cities" as well as changed the Roads to more of a very Dark Slate Grey. This allows shadows to slightly be seen on the Roads without affecting the over all darker aspect of the map which is desirable. Also reduced the Bright contrast of several Resources so they all match without standing out. The Units and Resources are easier to see and all looks good. IF you are interested...let me know. I am also willing to remake any Resources and Techs but need the original images. Again, only if you are interested. Last...point: I think the buildings would look better if they looked like what they are suppose to be rather than the "CIV Cities"...Just an Idea to consider.
I will post a small preview next post.
...here is the small Zip: