Escape From Zombie Island 2 ready for public consumption

Spacer One said:
Warning...EfZI2 biq is saved in DEBUG...
Doh!! There's always something that's missed, just hope that's the only thing. I'll put a new biq on the first post in ~ 10 hours from now. Di you notice that there were 2 biqs in the zip file?
 
yes yes yes...new scenario...if it wasnt hella late, Id try it out...but I just lost my second game, and am going to sleep...I'll take on the Zombies on the streets of NY in the morning...
 
A patch for the BIQ file is on the first post now. This switches off DEBUG mode for the scenario.
 
ok, Im having a problem using ammo in the "buildings"...if its in the street I can get it, but on the buildings I guess it isnt connected?...this happened 3 out of 4 games now...(I have Guns, Guns, Guns...but cant build badasses, even when the ammo is rihgt next to my "city")
 
Spacer One said:
ok, Im having a problem using ammo in the "buildings"...if its in the street I can get it, but on the buildings I guess it isnt connected?...this happened 3 out of 4 games now...(I have Guns, Guns, Guns...but cant build badasses, even when the ammo is rihgt next to my "city")
The way round this would be to build a Scavenger and set up a colony.
 
I thought you were gonna make the King Units to detect invisible units, but I don't think you've changed that.
 
Luthor_Saxburg said:
I thought you were gonna make the King Units to detect invisible units, but I don't think you've changed that.

I must have forgot to. Another biq patch then tonight.
 
@King Arthur....No, thats what I was mentioning...I cant get scavangers to build colonies at all on buildings...only on roads(I played the "H@LL out of the original EFZI2, and never had this problem...)
 
Spacer One said:
@King Arthur....No, thats what I was mentioning...I cant get scavangers to build colonies at all on buildings...only on roads(I played the "H@LL out of the original EFZI2, and never had this problem...)
I understand now what has happened. In the previous version resources was not allowed to appear on Commercial/Residential Terrain tiles. I changed this because someone had mentioned that resources seemed to pop up in the same places. So to increase the randomness I allowed resources to appear on buildings. At the same time I should have allowed colonies to be built on those terrain types but I've missed it (getting sloppy in my old age). I'll release a new biq file in about 4 hours from now. Sorry.
 
whooo hooo, then Im not crazy, and I deserve what I get(the post about not very random resources was me)

BTW, I feel like your only tester...I usually play only the survivors, but I guess I should try out the others too?...
 
Spacer One said:
whooo hooo, then Im not crazy, and I deserve what I get(the post about not very random resources was me)

BTW, I feel like your only tester...I usually play only the survivors, but I guess I should try out the others too?...

Ha Ha then you do only have yourself to blame ;)

I dunno where everyone else is, probably reading Civ4 reviews or something. The zombie PBEM has stalled recently too. There's only 12 days left to play this scenario so get wasting zombies :D
 
Hi
i've been reading all the posts over the last few days and the scenario looks/sounds amazing. however i've tried to play it and i copied the file and got it all in the right place but when i try to start it it says: Missing entry in "Scenarios\..\conquests\WWII in the Pacific\text\PediaIcons.txt": ICON_BLDE_SS_Exterior_Casing The game will now exit.
i know someone else had a problem like this but i think it was to do with marines or something. i tried what was suggested but it hasn't worked. any help would be much appreciated, and i hope to try out King Arthur's amazing looking scenario!
Cheers!
 
@Easter egg...I heard Civ had this hard coded in to the game...

Santa on Dec 25th and Elvis on his B-day, but I dont know what they are as I have never seen them work...(I dont even know when Elvis' Bday is)

Halloween?...I'll be there...
 
Hunter717 said:
Hi
i've been reading all the posts over the last few days and the scenario looks/sounds amazing. however i've tried to play it and i copied the file and got it all in the right place but when i try to start it it says: Missing entry in "Scenarios\..\conquests\WWII in the Pacific\text\PediaIcons.txt": ICON_BLDE_SS_Exterior_Casing The game will now exit.
i know someone else had a problem like this but i think it was to do with marines or something. i tried what was suggested but it hasn't worked. any help would be much appreciated, and i hope to try out King Arthur's amazing looking scenario!
Cheers!

The FILE???
You must have it installed wrong, or something..."WWII in the Pacific" shouldnt apply to EFZI...Maybe Im wrong, but it looks like you are opening the wrong BIQ?

{edit} having opened the BIQ I see it DOES reference WWII war in the Pacific...I guess its a Conquests (or PTW I dont know which) only scenario
 
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