Escape From Zombie Island 2 ready for public consumption

Yorgos said:
I also hope we can see a version of EFZI for civ4 in the future, will we Arthur? Of course I can help you in this case.
Yes thanks for doing the music Yorgos - takes some of the workload off myself and Vuldacon.
About a Civ4 version - don't wait for me. You should start one yourself.
 
odintheking said:
Yeah. What's up with everyone asking civ3 modders to do something for civ4? We like to mod civ3 not civ 4, ;).

You don't have to choose between them! I like them both, and while I'm learning how to mod civ4, I do help expanding this lovely civ3 mod.
 
Vuldacon... I just made some Blood Vein Roads for my scenario (See sig.) I now understand the Magenta Green/Pure Colors. Thanks :)
 
Looking for a background image for the science adviser screen i.e. the tech screen. Can anyone help? Doesn't have to be an original - one off the web will do but no copyrighted stuff please.

It's best if the image is big rather than small and of good resolution. Also, bear in mind that part of the image will be obscured by tech boxes.

Some ideas: A zombie mob heading towards you. A big ugly zombie face or anything cool that fits the scenario.

thanks
KA
 
Conquer_dude made/found something like that in the EFZI 3 thread. I'd check there.
 
I made a Grunt and Bismark M-unit. The palette is a little wacko when you open up FLICster and view it with Alpha-Blend, but it works fine in-game.
 
Yorgos said:
Another (somewhat irrelevant) announcement is that I decided to get back in modding, but this time for civ4 which I recently purchased. It's actually much more modable than civ3, and suprisingly there are some owesome units and mods around. I have a good idea and I'm already learning Python. I also hope we can see a version of EFZI for civ4 in the future, will we Arthur? Of course I can help you in this case.

One of my plans. :mischief:
 
mad_scientist_pleased_with_creation.gif


how about that?


by the way, vuldacon, what is the exact applicantion you use for pcx editing. I;ve never used any photo shops editting tools so it's a bit hard for me to get how to use those.
 
odintheking - the second one's better than the first but it's still not quite what I'm looking for.
If I had any artistic talent I would do a pic of a helicopter trying to get off the ground with zombies trying to keep it from getting off the ground. Or maybe a mid air shot with a couple of zombies hanging from the helicopter and the island far below.
 
I'm looking for some volunteers to do some playtesting. Post here if you are interested. You will need a fast connection to download the all the files!
 
Waaaahh! :cry: I would love to do it, but I have...

Dial-Up!!!!

(Duh-Duh-Dum)
 
Unfortunately, LM this version will be much larger than previous ones. There's a lot of new Art. Zipped it's about 73MB.

@odintheking - good man I'll add you to my list. Vuldacon is going to make a tech screen specifically for the scenario now but thanks for looking.
 
I'm volunteering for playtesting too... curiousity got the better of me! :crazyeye: I shouldn't really, too much studies and whatnot to be done, but one has to relax and kick back some time (usually around midnight...)
 
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