Europe cities!!!

In the current map, there are spots for 3 more Romanian cities, and 1 more Hungarian city

yeah... i added 2 more Romanian cities (Isai, and Timisoara), and the Hungarian city you said, and it didn't turn out too bad... Moldova kinda got smushed... im bringing it over to this computer right as i speak, and im going to put it underneathe the old .biq file, just in case the old one is better

New .biq has more cities in Germany, Great Britain, Poland, Romania, Hungry/Slovakia, and Spain
 
Iirc metropolitan Athens has around 3,5 milllion (5+ along with the other municipalities surrounding it), and metropolitan Thessalonike has close to 0.9 million, rising to 1,2 along with everything around it.
 
That looks better, though it's spelled Katowice, not -a
Some minor corrections that could help:
Krakow to 50,46 so it'll get access to 2 more usable tiles.
Wroclaw to 45,41 for better border shape (and 1 more tile)
Grodno to 54,34 or 55,35, cause Eastern border looks really weird - like hourglass as you said
 
If you ever need to get the names of a city in the proper spelling and language, then just copy and paste the names we list so that you don't need to have the according keys on your keyboard. Either that, or look up the key codes on the internet. For instance, the German umlauts are typable even on an American keyboard if you hold Alt down and press a set of three numbers:

ö = Alt + 148
ä = Alt + 132
ü = Alt + 129

Of course every thinkable letter from a language using the Roman alphabet can be typed out this way. It's just a matter of finding out the code that activates it.

And I figured I might as well update some things for you, that is if you don't mind. I opened the biq you posted and moved, altered, and revised to make the map more accurate. For the most part, most borders, names (as well as spelling), and city locations have been fixed to be accurate, with the EXCEPTION OF POLAND, RUSSIA, FINLAND, SWEDEN, NORWAY, ROMANIA, UKRAINE, TURKEY, IRELAND, AND ENGLAND. France, Germany, Belgium, Denmark, the Netherlands, Spain, Portugal, Italy, Switzerland, Austria, Czech Rep., Slovakia, and Greece. All other nations remaining nations were left as is.

I'm not saying my version is perfect, but I will be as bold as to say that Germany has been optimized to its best considering the map size. Bremen and Hamurg both have access to the ocean now, despite not lying directly on the coast (just like RL), cities were optimized to fit the map, and the borders won't get any better than they currently are. I didn't touch the populations of any civ since I figure you'll do that with more time.

This is just some fixes I think the map is better off with, by no means do you have to use it now. I think using it plus the suggestions others made for Poland and the UK would make it quite accurate, considering the size of the map.

Here's the updated biq, should you choose to use it.
 
cities were optimized to fit the map

1 thing... not to be a nudge, or one of those annoying people, but i wasn't going exactly for Civ friendly, but accurate

if it means that it costs me good tile space, then so be it, but frankly, Civ can't act like that because one KEY factor in life... the transportation and importation of FOOD~!~ one thing that i dislike about a city

you don't need to have high food producing parts of a city to make it be large, it just needs to have a strong economy, then import its food (i.e.-New York-very high population, but produces probably very little of its food)

Here's the updated biq, should you choose to use it.

all have to take a look at it when i get back... going on a trip this week, and this will probably be my last post until i return probably on the 13th, or whatever Sunday is.

PS-i didn't meant to sound rude, and i am NOT totally away from alterations of the map, because one of my first concerns are borders, and your map sounds great *especially because i was trying to find a way to industrialize Germany (my brother told me that it was the highest GDP or something in Europe)*
 
Germany is also the biggest exporter worldwide and owns the third greatest nominal GDP globally (with only the US and Japan leading in front).

For improving Germany, I added as many cities as possible without making it so that the cities weaken eachother. An interesting approach I used was to make both Bremen and Hamburg into harbour strongpoints by adding a coastal square that both cities have access to. That way, they can be in their accurate positions on the map and still have access to the ocean like they do in real life.
 
Germany is also the biggest exporter worldwide and owns the third greatest nominal GDP globally (with only the US and Japan leading in front).

For improving Germany, I added as many cities as possible without making it so that the cities weaken eachother. An interesting approach I used was to make both Bremen and Hamburg into harbour strongpoints by adding a coastal square that both cities have access to. That way, they can be in their accurate positions on the map and still have access to the ocean like they do in real life.

I just checked your file, and you made a mistake. You gave Bremen and Hamburg a lake, not acces to the ocean. Ships can't cross an isthmus.
 
You should rename the town 'Epirus' to Ioannena ;)
Epirus is the name of the region.

Thanks, I didn't catch that one. Is there a more important city in that region that you would suggest?

Yoda Power said:
I just checked your file, and you made a mistake. You gave Bremen and Hamburg a lake, not acces to the ocean. Ships can't cross an isthmus.

Right your are, I completely forgot about that hinderance. Easily fixed though, mind you. Rather than one coastal square, they shall have two.
 
Back
Top Bottom