A ansbach Chieftain Joined Feb 17, 2004 Messages 5 Feb 18, 2004 #1 Is it possible to implement "events" in Civ3scenarios like in civ2scenarios? - in civ2 this made the difference between good and amazing scenarios e.g. if "cityX" is captured, thisorthat happens are there any tools existing for? ansbach
Is it possible to implement "events" in Civ3scenarios like in civ2scenarios? - in civ2 this made the difference between good and amazing scenarios e.g. if "cityX" is captured, thisorthat happens are there any tools existing for? ansbach