Extra Seeding Options Mod Ideas

jaldaen

Prince
Joined
Feb 19, 2006
Messages
467
Here's my idea for an Extra Seeding Options mod (re-posted from the What Mods do you want to see come out first? thread).

Sponsors:

The North Sea Alliance
Includes: UK, Scandinavia, and Germany.
UA:+10% Strength to naval units and +1 movement and vision for embarked units.
Reason: This would fit a niche in the game that currently isn't being filled (i.e. a naval power) and seems on par with the other sponsors, although I'd like to see some of the late game naval units to know if the bonus Strength is right compared to what you get for Brasilia.

The Arabian League
Includes: Arabian Peninsula countries.
UA: Reduce the energy cost of purchasing in all cities by 10%. Your first trade convoy grants a Free technology.
Reason: The bonus seems appropriate for a sponsor from an energy-rich area of the world, although I'd need to play the game to know if that is enough of a bonus, especially when compared to Polystralia.

Antarctic Consortium
Includes: Fictional corporations who took over Antarctica.
UA: All land military units have +1 sight and Explorers gain +200% Strength against alien units while defending.
Reason: I'd love to have an exploration-focused sponsor and this UA would allow explorers to survive limited engagements with aliens rather than dying to them like I've seen in so many playthroughs. Also, I like the idea of having a fictional sponsor that represents something that could eventually happen.

Liancourt Compact
Includes: Japan and South Korea.
UA: Free tech with fifth, tenth, and fifteenth Affinity levels. Free virtue at eighth, thirteenth, and eighteenth Affinity levels. Can only gain this benefit once for each level (so you don't gain three free techs for getting level 5 Harmony, Purity, and Supremacy).
Reason: Although Japan and South Korea have notoriously bad relations someone at Firaxicon mentioned these two nations aren't officially part of PAC so they could indeed be their own Sponsor. I choose the name b/c any alliance between the two countries would need to resolve the Liancourt Island issue. I choose the UA b/c it would be cool to have a Sponsor that gained benefits from acquiring Affinities.

Colonists:

Astrophysicists: +3 Orbital range, +1 Science
Physicians: +2 Health
Bioengineers: +1 Food, +1 Production
Soldiers: +1 Production, +1 Health
Technicians: +1 Science, +1 Production

Spacecraft:

Defense Grid: +6 Strength to Capital.
Iconic Lander: +10 Culture
Pod Transmitter: Reveals all resource pods. (Probably OP, if so, I'd try to find a way to limit the usefulness, perhaps place 2 resource pods near your capital or limit the range to 20 hexes.)
Modular: +20 Production
Continental Surveyor: Reveals all mountains, craters, and canyons.

Cargo:

Old Earth Library: Begin with an Old Earth Relic and +10 Science.
Surveying Equipment: Begin with an additional Explorer and a Spy Satellite.
Watercraft: Begin with Planetary Survey.
Supply Crawlers: Begin with a Trade Convoy. (Can't be used until you build a Trade Depot)
Indoctrination Program: +6 Affinity points towards Harmony, Purity, or Supremacy.

New Orbital Unit:

Spy Satellite
Technology: Planetary Survey
Production Cost: 20
Purchase Cost: 100
Duration: 20
Range: 2
Required Resources: None
Game Info: Reveals tiles for duration.

Those are all the seeding options I've currently thought up, although there are a ton that could be created and added over time. Anyway, the extant of my coding skills is xml and I don't know if all of these ideas can be xml coded, if not I'd need to change a few of the ideas or get serious coding help.

Also, I'm not an artist, so I'd need help will creating the seeding icons, leader portraits, etc.

Best Wishes,
jaldaen
 
I request that this thread be moved over to the Mod Development forum.

Thanks,
Joseph

Moderator Action: Thread moved. Please note it is usually more reliable to report your own post to request a move, than to make the request in-thread (where we may not notice the request).
 
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