resorcerer
Chieftain
- Joined
- Apr 3, 2013
- Messages
- 85
Made some changes to this script that I wrote about a year ago, so I'm posting it here again. It's kind of a swiss army knife of a map script, in that it has many (too many?) options. But the idea is a map that does not attempt realism in any way. (But, er, it does have an option to turn on a basic latitude-based climate. See the second and fourth image below.) Snow next to desert, etc. Terrain is organized into regions, and those regions are sometimes seperated by mountain ranges. Can generate both a wrapping map (Scope: World or Realistic World) and a non-wrapping map (Scope: Realm or Realistic Realm).
download civ5mod
download lua
steam workshop
github repo

default settings

Scope: Realistic World

Scope: Realm
Ocean Size: Lots of Land
Continent Size: Pangaea
Coast Width: Very Wide
World Age: 2 Billion Years
Mountain Clumpiness: Epic Clumps
Rainfall: Wet

Scope: Realistic Realm
Ocean Size: Mostly Land
Continent Size: Pangaea
Coast Width: Wide
World Age: 3 Billion Years

Ocean Size: Earthsea
Continent Size: Tiny
Island Amount: Lots
Temperature: Hot
download civ5mod
download lua
steam workshop
github repo

default settings

Scope: Realistic World

Scope: Realm
Ocean Size: Lots of Land
Continent Size: Pangaea
Coast Width: Very Wide
World Age: 2 Billion Years
Mountain Clumpiness: Epic Clumps
Rainfall: Wet

Scope: Realistic Realm
Ocean Size: Mostly Land
Continent Size: Pangaea
Coast Width: Wide
World Age: 3 Billion Years

Ocean Size: Earthsea
Continent Size: Tiny
Island Amount: Lots
Temperature: Hot