VirusMonster
Quechua General
Ok guys listen, I play tons of high difficulty games and here is what happens.
I start with low pop, low happiness limited cities, but at one point in the game after heavy warmongering, my empire captures many cities, i.e. controls 20-30 total cities, but many of those cities have not enough population to support most of the cottages around the city. At that time, I usually have enough health and luxury resources to support at least 10 if not 15 or 20 size city. At that point, due to the large mass I conquered, I practically control every single health and happiness bonus resource in the game. I have many of such cities at around 5 population, and I was very curious what the most economically beneficial way for me would be to grow such cities. Cottages first or farms first?
I think this article just helped me on that point and that is what is great about the test he did. It is now clear to me that working the citizens on farms first will give me more commerce over the long term. And I will grow my city population for final score as well.
For the beginning of the game, you can develop any strategy you like, cottages first, hammers first, farms first. For example, in my quechua rush deity strategy, I prefer building 5 quechuas initally at 0 growth. Sometimes, I go 0 growth for a long time to pump out sufficient quechuas to capture several cities. I don't even have the luxury of working at cottages on that point; my priority is hammers.
But at one point in the game after heavy warmongering, you control many below 5-10 population cities that you would like to grow. At that point, I am convinced that working on farms first will yield you more commerce in the long run. Get high population first and start working on cottages later.
You get more final score too, because you can support a larger empire population. You might want to change some farms into cottages once you reach a certain size, but first build some farms on floodplains and grassland, LET THE CITY GROW
You will get mass commerce with some patience when mass citizens work on all cottages instead of a few citizens working now and growing much slower.
Thanks again great article for those who can draw the conclusions. I vote 5 stars for the unique test idea.

I start with low pop, low happiness limited cities, but at one point in the game after heavy warmongering, my empire captures many cities, i.e. controls 20-30 total cities, but many of those cities have not enough population to support most of the cottages around the city. At that time, I usually have enough health and luxury resources to support at least 10 if not 15 or 20 size city. At that point, due to the large mass I conquered, I practically control every single health and happiness bonus resource in the game. I have many of such cities at around 5 population, and I was very curious what the most economically beneficial way for me would be to grow such cities. Cottages first or farms first?
I think this article just helped me on that point and that is what is great about the test he did. It is now clear to me that working the citizens on farms first will give me more commerce over the long term. And I will grow my city population for final score as well.
For the beginning of the game, you can develop any strategy you like, cottages first, hammers first, farms first. For example, in my quechua rush deity strategy, I prefer building 5 quechuas initally at 0 growth. Sometimes, I go 0 growth for a long time to pump out sufficient quechuas to capture several cities. I don't even have the luxury of working at cottages on that point; my priority is hammers.
But at one point in the game after heavy warmongering, you control many below 5-10 population cities that you would like to grow. At that point, I am convinced that working on farms first will yield you more commerce in the long run. Get high population first and start working on cottages later.
You get more final score too, because you can support a larger empire population. You might want to change some farms into cottages once you reach a certain size, but first build some farms on floodplains and grassland, LET THE CITY GROW

Thanks again great article for those who can draw the conclusions. I vote 5 stars for the unique test idea.