Borg
Chieftain
I'm still playing this random game I started two weeks ago.
Monarch lvl
China
Huge map : 16 opponents
Continents : 60% land
Wet and temperate
Medium age planet.
At the start I figured getting a UN victory was my best chance.
Maybe a space race.
VC's I disregarded : Conquest and Domination. (because of the huge map and many opponents)
I'm currently at about 1400AD.
8 of 16 Nations have already been eliminated.
We've entered the Industrial age.
I have Nationalism, Steam Power, just traded for Industrialisation (with Electricity), Medicine and Sanitation.
I'm going straight to Replaceable Parts.
I lead Russia by about 1000 (thousand points) with Greece ranking third. The others, Sumeria (isolated on a huge Island/small continent), Korea (isolated on a small Island) Mongols, Portuguese and Byzantynes (my only remaining neighbour on the largest continent) are just also-rans waiting to be eliminated.
My point is though, that a Conquest victory - which seemed to be the most difficult VC at the start of the game - looks like the most likely route to take from this point on.
I have an army of 350 units ( Cavalry/Canons/Riflemen) (cost : 80 Gold/turn !!!) and my workers are completing the railroad network as we speak
I have 8 armies (with Pentagon) and I have seen none on the AI side all game.
I'm delaying my attack on the Byzantines until I've researched Replaceable Parts so that I can upgrade all my Riflemen, Medieval infantry and Canons.
I'll have RP in 6 turns -AFAP- at a cost of -28/turn
but with 8000+ in the bank I think I can afford it.
Byzantines have JUST signed a MPP with Greece though.
I suspect Theodora, which has been Polite to me almost the entire game is feeling "rain"
Anyway, I've been in Monarchy since leaving Despotism and I was checking my options under the current situation when my eye fell on Fascism.
Fascism supports 10 units for each metropolis !!
At this point I have about FOURTY Metro's.
I can almost have my army for free.
And there's another positive to Fascism that hit me - most players don't like to conquer cities with a huge population because of the risk of flipping and thin them out by continuing artillery fire or starvation.
Another method is simply : fascism.
When you conquer a new town some of its citizens will leave or be killed.
I was about to find out how exactly this works when ............. the game CRASHED !!!!!
I've been playing for at least for three hours without saving ........... don't you just wanna hit that puter
Anyway, maybe I'll play those turns again tomorrow, but I don't have the courage anymore today.
Something else I noticed though after the change to Fascism.
When you change to Fascism, some citizens will leave your towns.
I considered this a drawback too, but I noticed , much to my surprise that my total income was roughly THE SAME after the change and that with about 2 citizens less per city.
My income from cities was slightly less, but my corruption went from -503 to -414, a gain of roughly 20% while my Unit costs went from -90 to -80 and that's going to be even less once my cities become Metro's again.
So, I think that the loss of citizens for a Fascist Gvt is simply a NEEDED balance or otherwise this Gvt would be simply too good.
Any more sunstantiated info on that ?
If you've made it this far, thanks for reading
Borg out.
Monarch lvl
China
Huge map : 16 opponents
Continents : 60% land
Wet and temperate
Medium age planet.
At the start I figured getting a UN victory was my best chance.
Maybe a space race.
VC's I disregarded : Conquest and Domination. (because of the huge map and many opponents)
I'm currently at about 1400AD.
8 of 16 Nations have already been eliminated.
We've entered the Industrial age.
I have Nationalism, Steam Power, just traded for Industrialisation (with Electricity), Medicine and Sanitation.
I'm going straight to Replaceable Parts.
I lead Russia by about 1000 (thousand points) with Greece ranking third. The others, Sumeria (isolated on a huge Island/small continent), Korea (isolated on a small Island) Mongols, Portuguese and Byzantynes (my only remaining neighbour on the largest continent) are just also-rans waiting to be eliminated.
My point is though, that a Conquest victory - which seemed to be the most difficult VC at the start of the game - looks like the most likely route to take from this point on.
I have an army of 350 units ( Cavalry/Canons/Riflemen) (cost : 80 Gold/turn !!!) and my workers are completing the railroad network as we speak

I have 8 armies (with Pentagon) and I have seen none on the AI side all game.
I'm delaying my attack on the Byzantines until I've researched Replaceable Parts so that I can upgrade all my Riflemen, Medieval infantry and Canons.
I'll have RP in 6 turns -AFAP- at a cost of -28/turn
but with 8000+ in the bank I think I can afford it.

Byzantines have JUST signed a MPP with Greece though.
I suspect Theodora, which has been Polite to me almost the entire game is feeling "rain"

Anyway, I've been in Monarchy since leaving Despotism and I was checking my options under the current situation when my eye fell on Fascism.
Fascism supports 10 units for each metropolis !!
At this point I have about FOURTY Metro's.
I can almost have my army for free.
And there's another positive to Fascism that hit me - most players don't like to conquer cities with a huge population because of the risk of flipping and thin them out by continuing artillery fire or starvation.
Another method is simply : fascism.
When you conquer a new town some of its citizens will leave or be killed.
I was about to find out how exactly this works when ............. the game CRASHED !!!!!
I've been playing for at least for three hours without saving ........... don't you just wanna hit that puter

Anyway, maybe I'll play those turns again tomorrow, but I don't have the courage anymore today.
Something else I noticed though after the change to Fascism.
When you change to Fascism, some citizens will leave your towns.
I considered this a drawback too, but I noticed , much to my surprise that my total income was roughly THE SAME after the change and that with about 2 citizens less per city.
My income from cities was slightly less, but my corruption went from -503 to -414, a gain of roughly 20% while my Unit costs went from -90 to -80 and that's going to be even less once my cities become Metro's again.
So, I think that the loss of citizens for a Fascist Gvt is simply a NEEDED balance or otherwise this Gvt would be simply too good.
Any more sunstantiated info on that ?
If you've made it this far, thanks for reading

Borg out.