this is a great idea for a thread, but i must say i havent seen any unit concept here that i havent thinked of myself
suicide bomber
i thought about suicide bomber too, it is a good idea, but then i figuered the fanatics and the "no ones ever unhappy" are huge advantages over any other form of government already so the suicide bombers would make it even better, too good in fact
maybe they should be available to all gov. types?
combat controller
this is basicly recon/forward observers yes?
i had this unit in game, the same a/d numbers too and special abilities (no air dropping ability though), only i gave them 2 movement and called them "recon" and i used the ww2 german motorcycle with sidecar icon for it (you can find it in the units thread)
torpedo
i didnt know missiles on subs make them visible.. if thats true then this is prolly a good idea, call it tomahawk or something
ICBM
i dont like this idea, since the AI is very keen on nuking my ass anyway this just makes it easier for them
i never use nukes myself
now here are the units i use in my game:
SAM:
this is to defend your ground units/strongholds from those pesky stealth bombers
SAM, nil, 0, 1.,0, 2a,5d, 3h,1f, 6,0, 1, Roc, 010000000000000
special forces:
just cause theyre so damn cool
Commandoes, nil, 0, 1.,0, 10a,5d, 2h,1f, 8,0, 0, Las, 000000101000010
SR-71:
just to take a looksee
Spy Plane, nil, 1, 16.,3, 0a,5d, 2h,2f, 9,0, 0, SFl, 100000000000001
light tanks:
cause the M-24 icon was so good looking, and i wanted a unit with 4 mov.
Light Armor, nil, 0, 4.,0, 8a,4d, 2h,1f, 7,0, 0, Aut, 000000000000001
modern armor:
inspired from civ3
Adv. Armor, nil, 0, 3.,0, 12a,6d, 3h,1f, 10,0, 0, Rec, 000000000000000
nuclear sub:
also inspired from civ3, i never liked the idea of ww2 style subs carrying nukes
Nuc. Sub, nil, 2, 5.,0, 12a,3d, 3h,2f, 10,0, 2, NP, 000000000001000
jet fighter:
fighter escort for your bombers, idea stolen from leonidas
Jet Fighter, nil, 1, 12.,2, 6a,6d, 2h,2f, 10,0, 3, Roc, 000000000010001
attack helicopter
cause the original chopper unit in the game is more like air cavalry, vietnam style, it can take cities and be attacked by ground units
A Helicopter, nil, 1, 5.,8, 10a,3d, 2h,2f, 10,0, 0, Las, 000000000000001
coastal patrol boat:
cause coast guard is cool (trieme rules, has to stay near land)
Patrol Boat, nil, 2, 7.,0, 4a,1d, 3h,1f, 4,0, 2, Lab, 000000000100000
armored infantry fighting vehicle:
i wanted a unit with better defence as a counterweight to all the other kick ass units i made
AIFV, nil, 0, 2.,0, 7a,8d, 3h,1f, 8,0, 1, Cmp, 000000000000000
anti tank infantry:
i wanted a dirt cheap unit for defence, basicly a modern day phalanx, these guys have crap attack value, but good defense, i was thinking of mujahedin with RPGs or WW2 german vulksturm with panzerfausts, but ended up making a TOW icon for it, since tow and similar AT launchers are great for defense, specially against hard targets, and crap for attacking
AT Infantry, nil, 0, 1.,0, 1a,5d, 2h,1f, 3,0, 1, Roc, 000000000000000
you can see the icons i use in the units thread
ps. i also tried to make a trasnsport helicopter that would carry 1 unit, but that didnt work in the game...
