FfF music?

Quetz

The Tallest Lilliputian
Joined
Aug 21, 2006
Messages
663
Location
Heavensent
Hi. I'm having a lot of fun with this mod, but one question.

There doesnt seem to be any/much ingame music. While I can understand this from a release perspective, it makes it awfully boring for me. Is there any way to at least enable the default music for ingame play?
 
Quetz said:
Hi. I'm having a lot of fun with this mod, but one question.

There doesnt seem to be any/much ingame music. While I can understand this from a release perspective, it makes it awfully boring for me. Is there any way to at least enable the default music for ingame play?

Im not sure what you mean by this. There is actually 100 meg of music in the mod. Im not sure why you arent hearing it. Their isnt any in the ancient eras (as there isnt in the vanilla game) but music should start when you adopt any religion or go into a different era.
 
ok, duh. got it. Ok, here is another noob question then :)

When I cast a spell, its icon gets greyed out and I cant get it to come back. I have nodes pertaining to the spell's sphere from my civs palace, i think.. Is every spell only castable once per unit or something..? Tried looking in the Civpedia but couldnt find anything related
 
spells are usable once per unit per turn
Unless they have a spellstaff, in which case they can break the spell staff to cast a second spell in the same turn. (This will destroy the spellstaff).
 
Quetz said:
ok, duh. got it. Ok, here is another noob question then :)

When I cast a spell, its icon gets greyed out and I cant get it to come back. I have nodes pertaining to the spell's sphere from my civs palace, i think.. Is every spell only castable once per unit or something..? Tried looking in the Civpedia but couldnt find anything related

No, most spells should be able to be recast every turn. But spells grey out if they wouldnt do anything. So, for example, enchanted blade permanently granst the enchanted blade promotion to melee units in the tile. If all fo the melee units in the tile already have the enchanted blade promotion then it will stay grey.

Also some spells (like "Raise Skeleton") can only be recast when the firsts skeleton dies. So if it is still out running aorund you wont be able to summon another one.
 
oh. weird. Does your religion have something to do with it? I am Overlords with Kuriotate, and am unable to use any spells (like Courage and Spring) that my Adepts come with... They are all greyed out.

Edit: Hmm. Maybe its because I'm using Drowns that courage wont work. Thanks.
 
Quetz said:
oh. weird. Does your religion have something to do with it? I am Overlords with Kuriotate, and am unable to use any spells (like Courage and Spring) that my Adepts come with... They are all greyed out.

Edit: Hmm. Maybe its because I'm using Drowns that courage wont work. Thanks.

Yeah, courage wont work on the undead. And spring will be greyed out unless you are on a desert tile that doesnt have a floodplain on it.
 
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