...a number of weeks back.
Now I am 0 for 14 on Deity, playing as Catherine with the following parameters:
Fractal Map
Standard Size
Random Climate and Sea Level
Ancient Era start
Normal Speed
Nothing else checked with all victory scenarios allowed
8 Civs counting myself - one higher than the default of 7
Whatever start I get, I play (and have been trying for a cultural win) - but some games get abandoned quickly once I determine there is no real chance of winning.
My question is, what percentage of the time would some of you advanced players expect to win, given the above?
I have found that I can get three reasonable cities for cultural purposes and get six cities overall maybe 40 to 50% of the time, but it seems nearly impossible to get through a game without someone eventually attacking you - if you did spend a lot of effort in building up defensive units, it would slow you down that much more in making other advancements that you need to win to begin with.
In my most recent game, I had a small continent all to myself and was making my latest attempt at a cultural win and had everything on auto-pilot after Liberalism but with the misfortune that I only had one religion to work with, so I wasn't going to get there in the end until the idiot Genghis Khan then attacked me for no reason.
He must like losing, because Julius Caesar was the one who was ahead of him in the space race and he leaves him totally alone instead.
I even tried one game with three cities just to see what would happen - has anyone ever gotten a cultural win on deity with just three cities?
Now I am 0 for 14 on Deity, playing as Catherine with the following parameters:
Fractal Map
Standard Size
Random Climate and Sea Level
Ancient Era start
Normal Speed
Nothing else checked with all victory scenarios allowed
8 Civs counting myself - one higher than the default of 7
Whatever start I get, I play (and have been trying for a cultural win) - but some games get abandoned quickly once I determine there is no real chance of winning.
My question is, what percentage of the time would some of you advanced players expect to win, given the above?
I have found that I can get three reasonable cities for cultural purposes and get six cities overall maybe 40 to 50% of the time, but it seems nearly impossible to get through a game without someone eventually attacking you - if you did spend a lot of effort in building up defensive units, it would slow you down that much more in making other advancements that you need to win to begin with.
In my most recent game, I had a small continent all to myself and was making my latest attempt at a cultural win and had everything on auto-pilot after Liberalism but with the misfortune that I only had one religion to work with, so I wasn't going to get there in the end until the idiot Genghis Khan then attacked me for no reason.
He must like losing, because Julius Caesar was the one who was ahead of him in the space race and he leaves him totally alone instead.
I even tried one game with three cities just to see what would happen - has anyone ever gotten a cultural win on deity with just three cities?