Firaxis Rewards Genocide

Does Firaxis reward genocide?

  • Highest score by conquest / domination?

    Votes: 19 67.9%
  • Highest score by cultural victory?

    Votes: 5 17.9%
  • Won without cleansing any other civ ?

    Votes: 4 14.3%
  • Highest score by diplomacy

    Votes: 0 0.0%

  • Total voters
    28

Ozymandius

Prince
Joined
Feb 16, 2002
Messages
364
Location
Pangaea
I ask of all the high score strivers, how frequently can a "builder" civilization surpass the score of the "eliminator" civilizations?
As my empire strives for dominance, I find that my score is much higher if I conquer my neighbours then if I build my improvements and get cultural dominance. Only by complete eradication or "ethnic cleansing", of competing civs will the danger of flipping be eliminated. No matter if I build every improvement and every Wonder, I cannot achieve as high a score by being civilized as I can by sneaking up and taking cities and luxuries. Why pay three advances 2,000 pieces of gold and 200 per turn for silk if you can simply take it for the price of a small army?
I love the game but the game rewards Atilla the Hun and his rapers and looters more than the builders of Libraries and Cathedrals.
 
Originally posted by Ozymandius
I ask of all the high score strivers, how frequently can a "builder" civilization surpass the score of the "eliminator" civilizations?

I'm not a "high score striver," but you have excluded the middle. It is also possible to conquer honorably.
 
CONQUEST is not genocide.

Razing cities to prevent Cultural Flipping IS genocide at a level worse than the Nazis.
 
The current scoring system isn't set up for peaceful win's. And Zouave is right. As long as you don't raze the cities, your just conquering them. You let the citizens that where there still live there unless you *cough cough* starve them out ... :D
 
These results could be skewed because I would suspect that most players go for conquest, therefore most of their high scores will be from conquest. To get a more accurate idea, also ask people how often they have set out with the goal of getting a high score or a victory without conquest and acheived the goal.

Plus you can always turn off domination victory
 
The game rewards genocide left and right. The highest scores will always result from attacking and destroying the other civs as early as possible to get the maximum amount of land. When you factor in the necessity of razing large AI cities captured in the industrial or modern ages (which have massive unhappiness from whipping or drafting and will never come out of resistance due to their massive culture), the need to starve cities captured to prevent culture flips, and the desirability of removing foreign nationals from your cities... yeah, the game greatly rewards "evil" actions while penalizing the player who goes through the game honorably.
 
I won by cultural victory for my highest score (around 3500). In doing this, i exterminated babylon, zululand, france, england, germany and iroquois. and was about to annihilate aztecs when i was told i had won on culture.
 
Originally posted by Sullla
The game rewards genocide left and right. The highest scores will always result from attacking and destroying the other civs as early as possible to get the maximum amount of land.

I'm not sure I agree. High scores come from exploitation of the point system. The prerequisite for a high score is certainly the destruction of other civilizations, but not of their people. Conquest is sufficient. Genocide is not required.
 
ALL HAIL PHARAOH's QUICK ACTION NERVE GAS!!!

:lol: Of cource its easier to destroy your neinours, this way its fun for warmongers. Wanna make sumptin of it? *pulls out a sub
 
It isn't genocide. Even if you raze the city because then you get slave laborors.

Genocide=complete elimination of a race, not a country.
Slavery although not a good thing is not genocide
 
Don't think of it as genocide. Think of it as a temporary reassignment of organic resources in the great cycle of life.
 
I'm not saying that Civ III is overwhelmingly realistic, but the civilizations that are left in today's real world are to a high degree those that've succeeded in beating up and assimilating their neighbours. Putting efficiency over morality has only all too frequently been the road to success.
 
Originally posted by Zachriel
I'm not a "high score striver," but you have excluded the middle. It is also possible to conquer honorably.
Like me!:D I destroy civs because they declare war first.:(
 
Originally posted by D9phoenix
You let the citizens that where there still live there unless you *cough cough* starve them out ... :D
I think you get it all wrong. The reason they were starving to death because they were too busy with protesting/rebeling against you instead of working on the farm or whater. No work=no food; no food=starvation; starvation=dead. So basically, if they are happy and willing to work for a living like the normal citizens, they wouldn't be starving to death, would they?;)
 
Originally posted by Sullla
The game rewards genocide left and right. The highest scores will always result from attacking and destroying the other civs as early as possible to get the maximum amount of land. When you factor in the necessity of razing large AI cities captured in the industrial or modern ages (which have massive unhappiness from whipping or drafting and will never come out of resistance due to their massive culture), the need to starve cities captured to prevent culture flips, and the desirability of removing foreign nationals from your cities... yeah, the game greatly rewards "evil" actions while penalizing the player who goes through the game honorably.

That's so true! There is an old saying "the good guys always end up last".:(
 
Originally posted by Pygzilla
It isn't genocide.

I agree. Razing city is not genocide. In fact, I'm very sure that when I give my troops an order to raze a city, they first round up all the citizens that live there and tell them to go live somewhere else. After they get everyone out of the city buildings, they will set fire and burn the city to the ground. My troops just burn the city, they didn't kill anyone.
 
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