OK, for you Deity players, surely you understand how important a good beginning is. As you start off, you have to make perfect decisions, or you "fall of the horse" as I like to say.
I imagine everyone builds a warrior first But then what? For the purpose of this, assume that your capital is on a river with several grassland-with-shield tiles available.
Assuming you can build a granary, is it worth doing that next? It takes a while, but it helps the city fire off settlers more quickly. Alternately, you could build a temple, so that your population limit increases. Or, you could build a barracks, so that your future warriors are veterans and upgrade to useful swordsmen. Or you could build another warrior, to make sure you don't go into disorder when the city hits pop3.
Anyway, I'm sure there have been theads about the optimal start strategy on Deity. I can't find them, though, so please fill me in.
Here's a start that worked our pretty well: Warrior, Warrior, Granary, Settler (wasted some growth here to prevent disorder), Temple, Settler, Barracks, Settler, then Warriors (and settlers in time to prevent pop hitting 5). Does anyone know a better start sequence?
I imagine everyone builds a warrior first But then what? For the purpose of this, assume that your capital is on a river with several grassland-with-shield tiles available.
Assuming you can build a granary, is it worth doing that next? It takes a while, but it helps the city fire off settlers more quickly. Alternately, you could build a temple, so that your population limit increases. Or, you could build a barracks, so that your future warriors are veterans and upgrade to useful swordsmen. Or you could build another warrior, to make sure you don't go into disorder when the city hits pop3.
Anyway, I'm sure there have been theads about the optimal start strategy on Deity. I can't find them, though, so please fill me in.
Here's a start that worked our pretty well: Warrior, Warrior, Granary, Settler (wasted some growth here to prevent disorder), Temple, Settler, Barracks, Settler, then Warriors (and settlers in time to prevent pop hitting 5). Does anyone know a better start sequence?