CivTyler
Chieftain
Just got CiV and it is my first civilization game I have ever played.
I installed both Vanilla, and G&K
I notice a 'Play Now' option which I assume would have just tossed me into a totally random game, so I obviously picked the more tempting and definitely more interesting 'Set Up Game'.
I did a standard map (think it was eight actual civilizations, and I adjusted the City State amount to 24) on standard speed
I did the earth type of map and set the age of the world to 5 billion (which I assume would result in a flatter planet)
For my first CiV game I figured I would start myself with the hard level CiV has labelled as 'King' (another assumption I decided to make, I'm hoping that I will be able to handle this setting based on my simulation game experience)
This may have been a mistake but I decided to roll a random civilization to play, along with civilizations in play and ended up getting Gandhi of India with a unique ability of double unhappiness per city, half unhappiness per citizen.
They also have an elephant unit and an icon I'd assume meaning a special building, I could not see any description of the two so I will be finding out later on.
Before hitting Start Game I reviewed my selected settings. I had collected everything I learned, from looking at the individual leaders briefly (this was the primary reason I did a random civilization - there is just way to many cool leaders from history to pick from) and all the settings I had the ability to adjust to my liking before beginning a match and thought to myself how stellar CiV gameplay must be.
I hit Start Game and am hit with a loading screen displaying my rolled civilization. A few moments pass and the loading art fades and I am dropped into the CiV game.
I typed this up yesterday and then I couldn't beat the written or verbal captcha so I gave up and went to bed. Woke up this morning, gave it one more shot and succeeded.
At this point I have started my game and I have to be honest, it feels a little slow. The root cause of this though, I am beginning to believe, is because of all these extra city states I added. A quick example of my reasoning on this: Turn Zero, I am given a Settler and a Warrior, and off to the SSW just on the edge of the fog I see another Settler labelled: 'Warsaw Settler'.
Now I do have screenshots of my game thus far that I will eventually post onto this thread, taken every few turns, and when something significant happens - considering I remembered to take one. When i post these screenshots constructive criticism is appreciated, as it is any time.
I have noticed however that these screenies are .tga extensions and I don't know how to convert it or even view them on a Windows computer. My solution is tedious and involves emailing 5 at a time to my self (currently at 50ish screenies) and then downloading them onto my mac and then converting it to an appropriate format. I'd bet there was an easier way but I am not the most tech savvy fellow.
A quick summary of my game so far, and my thoughts on the gameplay overall.
Slow, but I know this is because I over filled the map with City States. The next game I play theres a good chance I will give level six difficulty a go and optimize the map with fewer city states, and maybe attempt a large sized map.
In addition to that Settler being on the screen when I initially started, about mid-game an Arabian Settler and his warrior guard posted out in a city state for roughly 100 turns making no movement. I'm guessing there is a minimum distance between any city to found a new one?
__
I have found that Unique Units are pretty hard core if you are in the same era
as the AI. My elephants helped me plant one city far from my capital and allowed me to claim the one hex tile that connected Africa to Europe from the Ottomans which ultimately gave me the ability to go either along Europe's coast or the Middle East coast without going all the way around Africa.
__
I really like how you need to focus on multiple aspects of your empire such as happiness and culture. In my first game I figured I would shoot for optimum science production on the basis of Missiles/tanks will always beat cannons/riflemen.
__
I really like the religion mechanics of this game also, as far as beliefs, and the art of spreading your religion.
__
Overall I feel like this game is well thought out and far superior than many other simulation games. Next game I play I know not to over crowd the map
Moderator Action: Not much strategy in here -> moved to "General Discussion".
I installed both Vanilla, and G&K
I notice a 'Play Now' option which I assume would have just tossed me into a totally random game, so I obviously picked the more tempting and definitely more interesting 'Set Up Game'.
I did a standard map (think it was eight actual civilizations, and I adjusted the City State amount to 24) on standard speed
I did the earth type of map and set the age of the world to 5 billion (which I assume would result in a flatter planet)
For my first CiV game I figured I would start myself with the hard level CiV has labelled as 'King' (another assumption I decided to make, I'm hoping that I will be able to handle this setting based on my simulation game experience)
This may have been a mistake but I decided to roll a random civilization to play, along with civilizations in play and ended up getting Gandhi of India with a unique ability of double unhappiness per city, half unhappiness per citizen.
They also have an elephant unit and an icon I'd assume meaning a special building, I could not see any description of the two so I will be finding out later on.
Before hitting Start Game I reviewed my selected settings. I had collected everything I learned, from looking at the individual leaders briefly (this was the primary reason I did a random civilization - there is just way to many cool leaders from history to pick from) and all the settings I had the ability to adjust to my liking before beginning a match and thought to myself how stellar CiV gameplay must be.
I hit Start Game and am hit with a loading screen displaying my rolled civilization. A few moments pass and the loading art fades and I am dropped into the CiV game.
I typed this up yesterday and then I couldn't beat the written or verbal captcha so I gave up and went to bed. Woke up this morning, gave it one more shot and succeeded.
At this point I have started my game and I have to be honest, it feels a little slow. The root cause of this though, I am beginning to believe, is because of all these extra city states I added. A quick example of my reasoning on this: Turn Zero, I am given a Settler and a Warrior, and off to the SSW just on the edge of the fog I see another Settler labelled: 'Warsaw Settler'.
Now I do have screenshots of my game thus far that I will eventually post onto this thread, taken every few turns, and when something significant happens - considering I remembered to take one. When i post these screenshots constructive criticism is appreciated, as it is any time.
I have noticed however that these screenies are .tga extensions and I don't know how to convert it or even view them on a Windows computer. My solution is tedious and involves emailing 5 at a time to my self (currently at 50ish screenies) and then downloading them onto my mac and then converting it to an appropriate format. I'd bet there was an easier way but I am not the most tech savvy fellow.
A quick summary of my game so far, and my thoughts on the gameplay overall.
Slow, but I know this is because I over filled the map with City States. The next game I play theres a good chance I will give level six difficulty a go and optimize the map with fewer city states, and maybe attempt a large sized map.
In addition to that Settler being on the screen when I initially started, about mid-game an Arabian Settler and his warrior guard posted out in a city state for roughly 100 turns making no movement. I'm guessing there is a minimum distance between any city to found a new one?
__
I have found that Unique Units are pretty hard core if you are in the same era
as the AI. My elephants helped me plant one city far from my capital and allowed me to claim the one hex tile that connected Africa to Europe from the Ottomans which ultimately gave me the ability to go either along Europe's coast or the Middle East coast without going all the way around Africa.
__
I really like how you need to focus on multiple aspects of your empire such as happiness and culture. In my first game I figured I would shoot for optimum science production on the basis of Missiles/tanks will always beat cannons/riflemen.
__
I really like the religion mechanics of this game also, as far as beliefs, and the art of spreading your religion.
__
Overall I feel like this game is well thought out and far superior than many other simulation games. Next game I play I know not to over crowd the map
Moderator Action: Not much strategy in here -> moved to "General Discussion".