Crdnl Richelieu
Warlord
- Joined
- Sep 21, 2005
- Messages
- 138
I realise there is another thread on the same lines, but I tend to play Civ with 1 or 2 friends in the same room - sometimes with the AI, sometimes without.
MP works fine until those all important battles. My laptop is as slow as a week in the jail so I always lose a "clickfest".
Currently, if we go to war with each other, the player who declared war is the first one to move all their guys and attack. It removes the "double move" problem, but it means that the person who declared war has an advantage. This wouldn't be a problem but it means you're really better declaring war on them the moment you meet (which leads to another clickfest!).
Another way we could do it would be to take it in turns to go first for each unit.
But can any of you guys think of the fairest way to get round this problem?
MP works fine until those all important battles. My laptop is as slow as a week in the jail so I always lose a "clickfest".
Currently, if we go to war with each other, the player who declared war is the first one to move all their guys and attack. It removes the "double move" problem, but it means that the person who declared war has an advantage. This wouldn't be a problem but it means you're really better declaring war on them the moment you meet (which leads to another clickfest!).
Another way we could do it would be to take it in turns to go first for each unit.
But can any of you guys think of the fairest way to get round this problem?