Since we got these new national pools (happiness/culture), isn't there a possibility that someone could use them as templates for creating other kind of pools?
Food was my first thought. Not the first one to think of that I'm sure (I just read a thread about it in the 2nd page). But, could someone mod the game as to create a basic national food pool that gives a food bonus to each city? Mind you, I'm not talking about creating a single, shared food pool.
What I was thinking was that a city with sheep/cattle/deer/fish could get a special building, the smoke house (working in civ 5 like the monastery or the circus), which will produce a new resource, preserved food, or jerky, or whatever you want to call it. It could be stored nationally, as happiness/culture and distribute a certain bonus to each city, depending on the number of the cities. Or, maybe it could be used as a strategic resource as a requirement in the creation of naval units, or lastly, as a threshold on the range of naval units. Of course there could be technologies and other mechanics that could enhance it. Refregeration, spices etc.
Food was my first thought. Not the first one to think of that I'm sure (I just read a thread about it in the 2nd page). But, could someone mod the game as to create a basic national food pool that gives a food bonus to each city? Mind you, I'm not talking about creating a single, shared food pool.
What I was thinking was that a city with sheep/cattle/deer/fish could get a special building, the smoke house (working in civ 5 like the monastery or the circus), which will produce a new resource, preserved food, or jerky, or whatever you want to call it. It could be stored nationally, as happiness/culture and distribute a certain bonus to each city, depending on the number of the cities. Or, maybe it could be used as a strategic resource as a requirement in the creation of naval units, or lastly, as a threshold on the range of naval units. Of course there could be technologies and other mechanics that could enhance it. Refregeration, spices etc.