I know what you mean, but i dont know how the damage thing works (i mean i dont know if it is possible to add such extra textures to a unit). would have to ask Chalid about that...
got most of the time 8+1 and 9+1 units for each regiment and make use of at least 5 to 7 "different" formations for "unitcategories" and "Situations", so dont worry about visual diversity
Have to go now working on the graphics and formations again....
I changed the scale of the units to fit the formations, until now everything looks very very nice and i really enjoy testing things in between But still have only 1/3 or something of the Units in the formations info, thats the boring part...
Wait for some remade Units, improved (i removed mipmaps) and newly added Graphics... Im furthermore fixing some stuff in the unitinfo and the artdefines....
I really think we need to go back to the scale of 0.33 as standard. You don't recognize the combat happening at all right now(in forest totally impossible).
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.