n003lb
Warlord
I searched for the first question and did not find specifically what I was looking for. Maybe it's already here, but I didn't find it. Haven't searched for the second yet, as it really just came to me a few minutes ago.
I am curious if any mods/mod comps out there mod forts so that naval ships can enter them? What I'm thinking of is something where a ship enters the fort and is treated the same as entering a city. The purpose of this so forts could be used like canals to "bridge" naval units across a piece of land. Either place one fort and allow a ship to get across an isthmus, or string 3 or 4 forts together to act like locks in a large canal and bridge a larger piece of land. It would probably be better if there was a way to limit the distance so you cannot build forts adjacent to each other. Then it would only be useful in an isthmus situation, which seems to happen a lot. Also, are there any other mods out there that allow canals in a different fashion that this?
The other question is how does one change the graphics used by a fort later in the game. I'm thinking of making the fort use the airfield graphic by Asio after flight is developed. I understand the Wolfshanze (sp?) mod has something like this already, but I don't know how to go about pulling it out of that mod, if that's even possible. This isn't that big a deal, as the planes can fly from fort graphics without a problem.
I am curious if any mods/mod comps out there mod forts so that naval ships can enter them? What I'm thinking of is something where a ship enters the fort and is treated the same as entering a city. The purpose of this so forts could be used like canals to "bridge" naval units across a piece of land. Either place one fort and allow a ship to get across an isthmus, or string 3 or 4 forts together to act like locks in a large canal and bridge a larger piece of land. It would probably be better if there was a way to limit the distance so you cannot build forts adjacent to each other. Then it would only be useful in an isthmus situation, which seems to happen a lot. Also, are there any other mods out there that allow canals in a different fashion that this?
The other question is how does one change the graphics used by a fort later in the game. I'm thinking of making the fort use the airfield graphic by Asio after flight is developed. I understand the Wolfshanze (sp?) mod has something like this already, but I don't know how to go about pulling it out of that mod, if that's even possible. This isn't that big a deal, as the planes can fly from fort graphics without a problem.