aeldrik
from CIV1 to infinity
allright, this one is also an older one, so why hasn't it been fixed?
When setting a Fortress or baricade in the editor for a scenario, it is automaticaly set at its Ancient times graphic, when adding a unit, the graphic changes to the time the civ is in, but here comes the bug:
When you start the game, you get a civ in the industrial era, with fortresses of the ancient Era
When setting a Fortress or baricade in the editor for a scenario, it is automaticaly set at its Ancient times graphic, when adding a unit, the graphic changes to the time the civ is in, but here comes the bug:
When you start the game, you get a civ in the industrial era, with fortresses of the ancient Era
