Fortress/Barricade Era Graphics Bug

aeldrik

from CIV1 to infinity
Joined
Feb 20, 2003
Messages
746
Location
Northern Europe
allright, this one is also an older one, so why hasn't it been fixed?

When setting a Fortress or baricade in the editor for a scenario, it is automaticaly set at its Ancient times graphic, when adding a unit, the graphic changes to the time the civ is in, but here comes the bug:
When you start the game, you get a civ in the industrial era, with fortresses of the ancient Era:confused:
 
Am I right in thinking this has been fixed, or am I doing something wrong when trying to reproduce it? :crazyeye:
 
I just tried to get it again myself, and yes, it must have been fixed, even though I didn't read anything about it in the readme files of the latest patches... but who cares as long as it has been corrected....
(save for the war weariness bug coming tonight...)
 
Great - I was hoping that I wasn't just seeing things :D I think there have been a good number of bug fixes that never got mentioned in the readme. Some of them may just have been fixed as a bi-product of fixing other things, I guess.

If you can upload the War Weariness bug-save, I'll make sure we have all chances of getting that fixed too, thanks :)

[btw, looking forward to getting some time to try out your WW2xl scenario - been looking at it in the editor for a while now, and boy it is huge :eek: ]
 
well, since the sav will be a modified version of it... the next task will be uploading the sav files for the latest version of the scenario,,, only takes about 1 hour to start the game for every nation...

Now if they could just fix the city destruction issue I'd be in heaven....
 
well, forget my last post, the bug is still there, here is the proof:

seems though it only happens in DEBUG MODE, so i'll also post a sav game of DEBUG Mode...
here's the save of a debug mode game (as always, please first install the scenario in my signature)
:
http://www.civfanatics.net/uploads6/fortbug.zip
 

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Ok, thanks - bug reopened for business :)

Btw, adding a Panzer unit to the mod, are you? ;)
 
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