kenneth1221
Warlord
- Joined
- Apr 18, 2016
- Messages
- 202
When playing as a warmonger, what are the pros and cons of founding your own religion vs capturing one from the welcoming holy city of a friendly neighboring AI? I can think of a few, but I play at Warlord/Price so my experiences probably aren't indicative of higher difficulties so I'm curious what your opinions are.
Founding pros and cons:
+ Can hand-pick useful beliefs like Hero Worship, Diligence, Orders, and Zealotry
- Need to generate the faith for 2 prophets
- Need to focus on faith in the early game (possibly to the detriment of units)
Capturing early pros and cons:
+ You only need enough faith to earn 1 great prophet to get an enhanced religion. If you weren't utterly neglecting faith, you can have a full religion years before anyone else
+ More faith for other uses
+ First pick at second follower belief and enhancer
- Can't choose founder belief, or the first follower belief
Capturing a fully founded religion:
- I can't think of anything this would get you that the other two options wouldn't.
Founding pros and cons:
+ Can hand-pick useful beliefs like Hero Worship, Diligence, Orders, and Zealotry
- Need to generate the faith for 2 prophets
- Need to focus on faith in the early game (possibly to the detriment of units)
Capturing early pros and cons:
+ You only need enough faith to earn 1 great prophet to get an enhanced religion. If you weren't utterly neglecting faith, you can have a full religion years before anyone else
+ More faith for other uses
+ First pick at second follower belief and enhancer
- Can't choose founder belief, or the first follower belief
Capturing a fully founded religion:
- I can't think of anything this would get you that the other two options wouldn't.