is there anything of this in Conquest?
Originally posted by Starving Poet
You know, my experience studying barbarian invasions into growing civilizations is that the Barbarians create a synthesis with what the people they take over. Now how would this be implemented in civ3? Quite simply. Now if a Barbarian comes upon an undefended city you lose production of an item and he disappears. No peeps die and unless you were 1 turn away from the Great Library - why is that city undefended anyway? - who really cares.
I think if a barb comes across that undefended city, well now you have a barbarian state that has the same production capabilities that you had in that city. He can't add anymore buildings, but he can exploit whatever you had in there. Kind of like my Succession post, but with different AI masters.
Originally posted by Pirate
If barbarians were civilized enough to be able to run a city, then they wouldn't be barbarians, would they? In ancient times, barbarians are those tribes that have not moved past simple subsistence - hunter/gatherers whose agricultural knowledge was limited at best. Ancient barbarians should raid, pillage, harass, enslave, loot, and raze, but they should not be able to control cities!
But all the barbarian tribes have names and what you discribe is not true to all their names (Or even to all "barbarians" of history).I'm a firm believer that barbarians are barbarians. Period.
I like the idea of barbarians having access to the best units available.Originally posted by Pembroke
Now that's an idea!
Barbarians can capture cities and a captured city thereafter pumps out one barbarian unit every turn. As to giving barbarians more modern units: how about using the rule that barbarians have access to the best defender, the best attacker, and the best attack naval unit that at least two real civs can build? That way they would keep pace with the general level of technology. The barbarians could also build them without access to resources (they are assumed to raid them from other civs)
Maybe this way you could even end up with an entire barbarian continent if a weak civ is completely conquered by barbarians.
Then you better watch out in the late game when two real civs have reached the nuclear tech level... Talk about terrorist nations!![]()