(FUTURE SCENARIO!) complete with mechs!

Is my mod good enough to continue?

  • YEA MAN GREAT JOB!

    Votes: 19 27.9%
  • keep up the work

    Votes: 28 41.2%
  • ehh needs improving

    Votes: 10 14.7%
  • err dude this is garbage stop

    Votes: 11 16.2%

  • Total voters
    68

one_man_assault

Dir-tay Uno
Joined
Jul 25, 2002
Messages
436
Location
one man alone in the wild
CHECK OUT MY REVOLUTIONARY WAR SEN ALSO
http://forums.civfanatics.com/showthread.php?s=&threadid=28213


:nuke: VERSION .06 IS HERE! :nuke:
IF U DONT HAVE FUTURE SCENARION THEN U HAVE TO DOWNLOAD ALL FILES FROM .01 TO NOW TO PLAY LATEST
:goodjob: :goodjob:
UPDATE NEW REALEASE NOVEMBER 1 2002 VER. 06 REALEASED
===========================================
NEW VERSION .6 UPDATE 1
NEW VERSION .6 UPDATE 2


--------------
old version update .5 part 1
old version update .5 part 2
old version update .5 part 3

FEATURES
==============================================
:goodjob: NEW FEATURES .6:

Laser Infantry is now weaker 7/7/1 to be more of a police unit (keep from citizens gettin mad)

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Added Units from .06
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Hover Tank - The hover tank is a weak scout unit designed to get throught the thick of things. Do not rush this unit into a mech u will suffer an almost sure casualty.

Crawler - I decided to add a quick unit to spice things up. This unit is fast (as in he can go far per turn) and has quite some fire power a great spearhead to an invasion along with the all powerful Dragon Fortress theese units can cause trouble with your enemys and vise versa.

Shock Trooper - A powerful Ground unit with speed he can get in and sweep up after the Crawlers and mechas. The only down side is that computer pumps theese things out like crazy.

Sea Colony Pod - Just an experiment I doubt It will work. Supposed to make it set up a city in the middle of the ocean like Alpha Centauri.

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OLD Features .5:

Changed units (sprites only changed names are the same except DT)
---------------------
Dark Trooper is now Laser Infantry (name change and sprite change)
Hell Bomber sprite changed to Rockwell Lancer Bomber
Hell Fighter sprite changed to Harrier Jumper Jet
Interceptor sprite changed to Space Fighter
Rover Scout sprite changed to Advanced APC
Air Transport sprite changed to Dropship
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Added Units
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Terrorist (UU)- This special UU for the Xenans is highly mobile and lethal
they are cheap to build but downsides are that they cannot be in any
form of combat, they must be used only for suicide bombing runs but
they also have hidden nationalty witch makes them truly a terror.

Raider (UU)-Trained under the Joelon Totalitarian rule the Raider was specialy
designed to penetrate behind enemy lines and wreck havoc on its victums it
to has hidden nationalty and is a major threat.

Cruise Missile (UU)- This improved missile created by the coalition is incredibly
lethal and can penetrate even the most heavely guarded areas. Trust me a line of
theese can halt any opposing armys advance and decimate it.
also Mobile Missle Launcher is very similar and also belongs to the Coalition.

Stealth Bomber (UU)- A highly refiened bomber Improved opon the Forgnats brings
Air Power to A whole new Level. This bomber has incredible Bombardment capabilitys
that can pummel any aggressor to his bloody knees.

Royal Guard (UU)- The Royal Guard is a special division within the Imperial army
trained in cohesive defensive manovers and counter attacks, this supierior training
has allowed this unit to become better at holding ground (+ def) but it loses its
Mobility (-mov).

Rocket Soldier (UU) - The Forgnats are highly advanced in rocket engineering and built a small portable semi-auto rocket launcher as standard equipment for there elite soldiers. Theese warriors
are highly leathel in bombardment attacks and when stacked can wipe out large amounts of enemys

Sniper- This unit was created so that assassinations are always a constant threat.
This unit is strong enough to pummel ground units but It has a little trouble handling
the mechas and armored vehicles. It has bombard to simulate sniping. MAKE SURE U STAY
AWAY FROM YOUR VICTUM. U do have hiddin nationalty for this unit and your only 3/3/1
(If engaged u will most likely be murdered) so stay away and unload on your enemys
from a distance.

------------------
UNIT CREDITS
------------------
THANKS GUYS!!!!!!!!!!

Kinboat - Veritech, Mecha, Gattling Mecha, Drop Ship, Space Fighter, Advanced APC
Incubus0223 - Flack Halftrak
Dark Sheer - Scud Launcher, Terrorist
Neomega - Blitzrav, Laser Infantry, assassin
Lab Monkey - Swoop Commando
Civ General - Republic Gunship
Smoking Mirror - Cruise Ship, Commando, Harrier Jump Jet
Yaniv - Flame Thrower
Level - Mech Walker, Rocket Soldier
Kal-el - Grunt
Blue O - Gundam, Power Armour, Dreadnaught, Combat Mecha
tpasmall - Sand Crawler
Pesoloco - Ground Surveillance Unit
Shammy - Rockwell lancer Bomber

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:egypt: OLD 0.1 Version
part 1

part 2
part 2 mirror

part 3

part 4
part 4 mirror

part 5
part 5 mirror

Breif Intro: Having Discovered a new planet with a sustainable life. 6 races
from diffrent parts of the regional solar system scramble troops to stake there
claim on this uncharted planet. ummm yeah there still indians in the goodie hutsbut Ill fix that later =). Your main goal is to quickly find and establish bases and occupie reasources to build superior units. the more reasources u control the better troop selection you will have to build.



Future Scenario BETA based on G-A-M-E-L-O-R-D's 8 kingdoms map

features 24 units I found off the net (I'll give credits as soon as I hunt who was responsible)
no techs yet
6 new civs
-----------------------------------------------------------------------------

sorry this comes in alot off pieces for u broadband users but I just wanted to help the dial up users

heres a breif overview of the SCENARIO
---------------------------------------------------------
The Factions (no special civ units yet)
---------------------------------------------------------
1.Joelons (militaristic, scientific)
2.Imperials (expansionist, religous)
3.Forgnats (scientific,commercial)
4.Xenans (militaristic, religous)
5.Pherions (scientific, expansionist)
6.Coalition (scientific,commercial)

----------------------------------------------------------
breif skim of some units
----------------------------------------------------------

U PLACE ALL UNITS IN THE ART\UNITS FOLDER IN YOUR CIV3 DIRECTORY- sorry if I didnt mention it

Flamethrower- equiped with a...flamethrower this unit has
one space bombard to simulate the throwers long rage capabilitys

Covert Forces- covert forces can be either used for reconisance or for infiltration operations into enemy territory since they have hidden nationality the target wont know what country the troop is from. This is good in one way as in they wont know its you. But they will openly engage it if spotted. I personally use convert forces to infiltrate and pillage enemy reasources to cut off there millitary building capabilitys. It also has 3 range bombard to simulate surprise and is invisible. but once again enemys dont need to declare war to kill the unit. The commandos a similiar but diffrent unit. it can not pillage or bombard

Armored Transport- The armored transport is a land transport that is more speedy than regular troops, very important when needing urgent reinforcements when you foolishly massed your troops on the wrong border :p and got attacked from the other side.

Out dated Scud missle launcher- I only implemented this to give the computer a balance with the human player. it is basicly bombards except for the fact that it can hold tactical missles and can be boarded onto Dragon fortress and air transports.

THE MECHS

there are various mechas in the games so far they complete various tasks like scouting, bombarding, heavy weapons, garrison, amphibious assaults and so on.

Battle Cruiser- It is not a ship its a heavy fighter/bomber that is in fact the only movable fighter in the sen. u can move it into enemy territory and conduct missions. but the downside is that it needs escorts and its a pretty expensive unit. but I love having the great firepower, not to mention having air superiority in enemy territory:crazyeye:

Interceptor- is a...well its an interceptor it has high offensive firepower and is almost a sure bet to have the upper-hand in air to air combat.

Invasion transport- this monster ship can hold up to 15 foot units and is a valuble asset in any army, the high points are its high capacity and large defense but its downsides are that u must have this baby escorted at all times if at war and its low manuverability. But trust me this will add a punch to your millitary.

There are other units also but I dont want to tell u what they are for, I want u to experiment with them and devise tactics complety original from what I had in mind...
 
 
 
 
 
sorry man my comps screwing my up need to reaload
 
LOL!!!! I suspect there are nukes in it? Are there Soviet Robots?
 
noo this is a future scenario the soviets broke up 10 years ago....
 
theres just an outdated scud missle launcher...
 
Well know that the Soviet Union is coming back.. and it is going to rock this world.
 
HEY beast ur from canada!
 
not that theres anything wrong with that
 
the links do not work the give me a page can not be found message how do i get this scenario
 
Im sorry u have to right click the files
should have posted it earleir
 
Ill fix it so the server dosnt cause the files to be down sometimes
 
 
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