Finally finished my first 100k and I'm quite pleased with the result!
I chose to play as the Celts, settings were dry, temperate (might of been warm), 5 Billion and 60% Pangea.
Opponents were Korea, Germany, Greece, Ottmans, Persia, Byzantines and Sumeria.
I set mapfinder to find maps with 2 cows and a river, the plan was to research alphabet and writing and then restart if I got no SGL with writing, the first map where I got the SGL was the one I ended up playing to the end.
Here was the start: -
I researched first Alphabet then Writing completing in 2310bc: -
At this point I knew only Korea to the east and Germany to the south however just one turn later I met the Ottomans in the far south allowing me to rush the Pyramids starting a despotic golden age.
I continued research towards The Republic completing Code of Laws in 1870bc and philosophy in 1700bc becoming a Republic in 1675bc. I switched off research for around 13 turns to concentrate on cash rushing settlers and workers and build up some cash for Warrior to Gallic Sword upgrades.
I switched research back on again in 1350bc at a leisurely 30% completing Polytheism in 7 turns then Literature in 12 turn at 20% science.
1000bc Stats
22 Cities
81 Citizens
1 Settler
43 Workers (42 Native, 1 Slave)
9 Warriors, 10 Gallic Swords
Contacts with everyone except Byzantines and Sumeria (I was beginning to suspect these two were on a separate Island)
In 1000bc I also started the first proper war against the neighboring Koreans capturing the city of Wonsan that turn.
The next 1000 years were all about increasing my number of cities as fast as possible by cash rushing, conquest and normally built settlers nearer the core, some significant dates during those years: -
875bc: Researched Literature
850bc: Purchased Map Making
800bc: Eliminated Korea
730bc: Hand built Temple of Artemis
530bc: Researched Currency (and built markets in the core soon after)
430bc: Signed peace with Germany after making them OCC
410bc: Purchased Construction and entered Middle Ages also gaining monotheism and feudalism from the AI
370bc: Reached 100 Cities
210bc: Purchased Engineering from the Ottomans during a brief 3 turn peace treaty
150bc: Eliminated Greece
90bc: Eliminated Ottomans
50bc: eliminated Germay
130bc: Researched Invention
50bc: Researched Gunpowder
The situation in 10ad was as follows: -
190 Cities
615 Citizens
39 Settlers
187 Workers (158 Native, 29 Slaves)
8831 Culture and 426 culture per turn
In 30ad I went into anarchy having first cash rushed as many cities up to the next multiple of 20 shields. In 70ad I became a feudalism and on that first turn I went from 714 citizens to 389 increasing my culture per turn from 452 to 631.
From here on it was just a case of whipping for 20 shields every time a city grew, turns during this phase were taking me around 1 hour each. Like Prince I let a city stay at size 2 where that meant it had 5 food per turn though I did get greedy and whipped twice on the final turn to complete its build a turn early (not sure if this made a difference or not).
As the need for workers started to reduce I gradually added these to nearby cities speeding up some builds.
My estimated win date fell rapidly, it fell below PrinceMyshkin's date in 330ad when I was at 28,404 culture and 1,594cpt. In 360ad it dropped below Kuningas's date, at this point I had 33,496 culture and 1,761cpt.
The eventual win date was 670ad, by this time I had 254 cities and 1511 domination tiles, 15 tiles below the limit and was producing 2425 culture per turn.
For those interested I have put below all the data for no. cities, total culture, culture per turn and increase in culture per turn below: -