G-Major 8: January Warlords Gauntlet

Only xxBC :) Ha-Ha. I have submit game with xxxBC :)

You know, that my map includes much more land tiles than yours map.

I have solved more difficult problem, for greater time. And you have appeared very clever and have solved more simple problem for smaller time.

Congrats! Vivat Cardinal!:goodjob:
 
Some of you two may warm up a place for me so far :)
 
I saw some longbows after 850 AD. There were absolutely no longbows around 600 AD or 700 AD.

Just for interest, in my first Warlords game (which I set up using these settings) Catherine had longbows in 520 *BC* :eek: :eek: :eek: I, um, abandoned that one :crazyeye:
 
I wanna post a short chronicle of my 2nd (and better) attempt.
My capital was on the coast (but only 3 or 4 tiles of sea) with 2 gems (1 has a jungle grew on turn 5), 2 clams and rice.
My close neighbors were Stalin and Cathy.
No horses too close, and 2 copper, 1 settled by Cathy 5 turns before my first settler was ready, and 1 in the 2nd cultural border of S.Pete (Stalin's capital).
Thanks to the creative trait i managed to hook this one, settling my 2nd city 1 tile from it.
With a good ol' axe-rush i eliminated (quickly?... 775-475 BC) Stalin, and horses were hooked too.
Then Cathy, a bit longer (distance), but axes, spears (she has chariots) and finally keshiks did the job 295BC-65AD.
I produced only military in all my cities, then i couldn't be faster.
So, in 65AD, i settled 1 city (and my capital), captured 3 from Stalin and 5 from Cathy (1 razed, rubbish), founded Confu, first on alpha and good tradings. My core was russian.
In the west i has Vicky, at the time 3rd in score, so i DoW her in 155AD.
Easily conquered the first city (jews Holy), the turn my troops were arrived to the 2nd, archers became LONGBOWS, about 230AD.
So i has to wait for my first cats arriving, and finally eliminated Vicky in 545AD, fighting against Elephants, cats and LBs (luckily i has ivory, too).
Then some turn of resting, some courthouses and more units.
725 AD: Asoka, in the middle of the half-ring that was the shape of my empire.
Not a problem with 4 poorly defended (archers) and close cities, but when i arrived to siege his last one he vassalized (845) to Roosevelt (north of former England). Eliminated in 890AD, but i has to face the american stacks (3rd world power - Kublai-Bismark-Roosevelt).
Once eliminated the invaders with almost no losses, i captured Boston (with colossus) and suddenly Roosevelt vassalized to Bismark (1040).
I was first in tech, despite my rate was @50% and my army was large, powerful and well promoted.
Last but not least, WW was NOT a problem, they declared, not me (i think this is the good side of the thing).
Captured Washington i concentrated on Bismark, with his collection of wonders.
Captured 1 german city, Berlin under siege, NYC razed and Roos "renounced to the protection" and capitulated to me, giving all he has.
German cities fell like blades of grass before my knights, elephants, trebs and maces, after the 4rth one Biz vassalized to Qin (1262). He was my next target, beeing almost the center of the circle, so again thanks... WW will never be a problem.
Luckily no problems from West (JC, HC, WK, Ramesses and Gengis) and Gandhi (far NE) was a good trading partner.
Invaders wiped, Germany was close to nothing, just the time to heal and bring more to the front (front? heavily promoted stacks from north, fresh troops from south) and... first to liberalism (thanks a GS for edu), got Nationalism, then MT and GP... and a GE for Taj wow, a GA when cavalry was arriving, and the great generals for war academies.
After Beijing and 2 or 3 chinese cities captured (1 razed) Biz "renounced to the protection" and capitulated to me, giving all he has (1388).
2 cities in the same turn and Qin capitulated in 1394 (almost nothing to give).
Rest? NO ... only a handful of % away from 51.
1400 AD persian war: first city captured in the same turn (borders wasn't expanded), eliminated in 1472 (the time to arrive, he was in a peninsula north of Karakorum, east side of the circle).
Some turns for borders expansion, domination in 1496.

Sincerely, i can't see how to improve, if in 300AD you find elephants and longbows, as i already said, keshiks can go to pasture sheeps.
My tech path was optimal for a warmonger game, after alpha i researched literature instead of math, but i managed to trade for it, and literature was a good trading tech (not to mention HE with marble), so construction wasn't delayed, then the path to engineering (first on it).
Not a single wonder built, but Taj with a GE and Versailles in a German city in the end-game.
Just 6 turns of pause after the early russians wars and 10 after the english was necessary to heal units, build and moving more, so i think it's a need (comments welcome).
The first axe rush: 2 axes for 1 archer, more if on a hill ... takes forever.
About vassal states: dunno if it's a pain or a chance.
In this game Asoka under Roos, Roos under Biz, Biz under Qin, then A>B>C>D.
The only problem was Roos, the others was a gift.
 
I have played my 2-d game in an early conquest style:

graph_histogram.php


But I am still only the second.
 
First time playing the Gauntlet. I submitted through the regular HOF upload, is that correct way to submit.

Game was fun and a great way to learn about Warlords. I played several games part way through then would abandon it. I finally finished one in 1262AD, not a great date. Not sure I'll have enough time for a second submission. I need to be much more agressive. My first 2 attempts had very bad results with nearby AI cities on hills with spears. So I wasn't thinking the keshiks were a very powerful unit. Did most warfare with swords in the game I finished.
 
I have played my 2-d game in an early conquest style:

graph_histogram.php


But I am still only the second.

Yes, please tell us more! I was thinking I had done SO well finishing before AD 700! I guess I was wrong :(

In both my best games I barely built anything other than keshiks, sword/axemen, gers and barracks. I promoted keshiks to get 50% chance of withdrawal (thanks for the tip Moonsinger!). Perhaps even building this much was too much?

I think this gauntlet is very map dependent. Its all about the distance you have to travel to conquer the last few cities. Its hard if you start at the end of a snaky continent or on the far edge of a large, pangaea-style continent. Still, I really don't think my tactics would have gotten me a BC finish no matter what style landmass I started on. So, Gosha, what was your secret!?
 
Yes, please tell us more! I was thinking I had done SO well finishing before AD 700! I guess I was wrong :(

In both my best games I barely built anything other than keshiks, sword/axemen, gers and barracks. I promoted keshiks to get 50% chance of withdrawal (thanks for the tip Moonsinger!). Perhaps even building this much was too much?

I think this gauntlet is very map dependent. Its all about the distance you have to travel to conquer the last few cities. Its hard if you start at the end of a snaky continent or on the far edge of a large, pangaea-style continent. Still, I really don't think my tactics would have gotten me a BC finish no matter what style landmass I started on. So, Gosha, what was your secret!?

There is no secret)) You are right - all your actions was the same as I did.
Exept: "I promoted keshiks to get 50% chance of withdrawal" - I always promote my units only to strength.

First of all: "I think this gauntlet is very map dependent" - it's the main condition!!!

You can play a map with 1200 tiles... or 600 tiles of land)))
When I played map 11XX tiles - I finished in 25BC. In the last game I played, map includes only 6XX tiles (pangaea, toroidal - no ice land in arctic areas of a map - it's a secret of Gray Cardinal - I hope he will not kill me:eek: ).

And certainly the following.
Total war from the first moves: stealing of workers, destruction settlers, early capture of the first cities, ets...

A start position of a settler should be very good: a hill with 2-3 hammers, 2 bonus source of meal (or 1 bonus source + 2-3 flood plains), gold or jewels (gold mine must gives 3 hummers+8gold!!!) - it is obligatory. Central position on a map - is very desirable.

First of all I built worker (18 moves) to build improvements: 1.farm, 2.gold mine.
Than I built 4-5 warriors to steal AI workers. You are needed a lot of workers to build improvements, chop down forest to produce mach troops for a little time (axemans for example) and roads(!). All your cities must be connected by roads - it significantly accelerate troops movement.

My research: farm-animal-mine-BW-IW(and/or HBR+archery). Than I prefer to take Code of Laws by Oracle.

You should not wait, when there is accessible an iron or horses - war should begin from the beginig of a game! At the same time you must investigate map to find necessary resources.
 
I think this game is proving I'm not ready for Prince yet. :) Although if I could chose any victory condition I might have a chance but I've only won one domination ever so this is difficult for me. I'm having fun though and I'll keep starting games and trying until the deadline! :)
 
I was impressed by Gosha finish date, so i had the time to try a game picking his suggestions about the map.
Definitely the map *is* important, but you can evaluate it only after, say 100 turns.

I managed to finish in 1025 AD, with a fractal-toroidal map, with 10 civs in my continent, (see from final replay) 4 in another one and a small island with Gengis alone.
I built only military units and some CH in far cities, to avoid strike (my GNP was deep behind 0) but no way, i has to face some longbow in the end (but combat5 keshiks are almost knights) and the time to move was a problem... better marathon for next conquest/domination games.
Or i have too much to improve?
I started the first war with chariots, quickly followed by keshiks (no gers in the very beginning) in 1350 BC, then a couple turns of rest and another war (damn, keshiks are expensive in the early years), and so on until i eliminated 8 civs (all but one in my continent) i can't see how to play more aggressively.

Side note: i appreciate marathon, especially for warmogering games... comments?
 
Just submitted a game (I played it from manual save from MapFinder - i.e. MF generated maps, I stopped it and saved start for the future - hope it's ok) 730 BC. Prince is so easy you have to invent new tactics :) . Rushed first three civs with warriors only. When I brought chariots to kill Vicky she managed to build her first archer - in 1500s BC! Had no commerce save 1 gem mine captured and thus had long way to HBR, so it was mostly chariots. Didn't even have Mysticism for Henge. Sprint as it is.
 
Just submitted a game (I played it from manual save from MapFinder - i.e. MF generated maps, I stopped it and saved start for the future - hope it's ok) 730 BC.

- Congrats! The second place is yours now... or first? Did you beat resalt GCardinal?
 
I have submited my game - xxBC. My computer worked well this time! I think that this is the gift to my today's birthday)).

i wish i could say that... 16 crashes until 1100 AD and the game still not finished
 
Jean d´Eath;5085052 said:
i wish i could say that... 16 crashes until 1100 AD and the game still not finished
16 crashes in one game? :(
 
yeah... you have seen the first game i tried to submit there i have had 3 crashes and a crash at the victory screen...
in the current game i have had lots of crashes when entering city screens...
 
You can submit for us to look at, but it's not likely that either game will make the HOF. Crashes involve having to replay turns, and we've got a no-tolerance policy on that, be it innocent or otherwise.

We do *sometimes* tolerate a crash, per our policy on the website, but never more than one a game.
 
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