Big_Ben said:Yeah, as difficulties go up the computer AI get more units to start with.
and i'm pretty sure on deity they start with 2 settlers.
Big_Ben said:Yeah, as difficulties go up the computer AI get more units to start with.
Kalleyao said:Anyone won yet?
Moonsinger said:Winning isn't a problem! On a huge map emperor, the human player could easily have a tech lead; therefore, winning by military Conquest isn't a problem. The problem for me is that I recently shot myself on my foot by giving away my computer. No computer = no game; what was I thinking?At the time, it seemed like a good excuse for getting a new system. I'm going now...will check back in about two weeks after I get my new machine.
Kalleyao said:Anyone won yet?
Really?!Moonsinger said:Winning isn't a problem! On a huge map emperor, the human player could easily have a tech lead; therefore, winning by military Conquest isn't a problem.
Kalleyao said:Really?!There're no games submitted huge conquest to beta hof.
Moonsinger said:IIRC, there were a few games submitted on huge domination. I myself have won huge domination a few time on Monarch and Immortal. Although I have never won a huge conquest, I think it's much easier than domination. May be I will play one this weekend.
cause its fun.Moonsinger said:I don't really know why I even think of playing game.
Kalleyao said:I think huge domination is easier than conquest. In dominationýou only need to kill several AIs but conquest needs all. Conquest=10AIs. domination= maybe 6-7. Then wait for your borders to expand.
Thrar said:Dunno about easier, that depends on what's easy for you, but conquest is certainly faster. To get domination, you have to pay for all those cities, so you need infrastructure and some growth, besides the conquering.
I'd be impressed if anyone would manage domination on a huge map before 1500AD, and don't think it'd even be possible before 1000AD, which I'm pretty sure several people will be able to do with conquest.
So, who else is playing this gauntlet at the moment? What did you achieve so far, with which civ and map?
If you have creative or stonehenge you don't need code of laws. |Money isn't problem because as you capture cities you will get money. My tactic is to not capture every city then settle like 40 chopped settlers and wait 30 turns for borders to expand.Moonsinger said:For me, huge conquest is much easier than huge domination. In huge domination, I have to wait until I get Code of Law. My tactic for huge domination is very simple:
1. Primary focus on research toward Code of Law
2. Within 40 turns from getting Code of Law, I start a trainning war. This first war is mostly fought on the open field to promote my troops.
3. Adopt Slavery so when Code of Law come, I could pop-rush a court house in all liberated cities.
If my goal is to win by Conquests, I don't even have to wait for Code of Law. At emperor level, I think the Inca will do better than the Roman. With good starting location, I think I can eliminate the first two civs and cripple the third during the first 40 turns. Eliminate at least 2 more civs using swordmans, then the last 5 civs using the combination of spears, swords, and catapults. My prediction is that the the game will end before 1 BC. I can't wait to give it a try this weekend. It probably won't take more than 5 hours per game.
Kalleyao said:If you have creative or stonehenge you don't need code of laws. |Money isn't problem because as you capture cities you will get money. My tactic is to not capture every city then settle like 40 chopped settlers and wait 30 turns for borders to expand.
I don't think it will go down much. It doesn't take long to get to Mathematics. We need to get to Mathematics fast so that we can search for Construction. Without catapult, it would be tough to eliminate the last 3 civs.I think the score will go down becauyse chopping was nerfed.
Nono, I mean I raze most of the cities I capture. Of course I also use anarchy to allow my settlers to move and settle. I block off the AIs I don't attack with culture by settling a wall of cities. Then I pre-build setller. When I have enough I build like 10 settlers at 1 turn. Then I use anarchy to prevent them from disband. I slowly settle bakwards fill out the gap in my map and win.Moonsinger said:Since it's a huge map, I think the long distance will swallow your treasury much faster than you can capture them. Even on a small map, I have to use anarchy to slow down them down. If you are going to wait around for 30 turns, may well get Code of Laws. Plus, Code of Laws will also help increase your final score too.
Yes, but it's fastest finish.Moonsinger said:Since population means score, 40 cities of size 1 doesn't score as good as 40 developed cities with religion and courthouse.![]()
Chopping isn't the only problem, the domination limit is fixed.Moonsinger said:I don't think it will go down much. It doesn't take long to get to Mathematics. We need to get to Mathematics fast so that we can search for Construction. Without catapult, it would be tough to eliminate the last 3 civs.