Sparrow3
Prince
I thought I would open this thread to tell people about any changes in Civ3 they would like to see. Hopefully, others will have comments or suggestions to make. Maybe someone from Firaxis will see and use these suggestions in future versions.
Here is mine:
Capturable merchant ships in harbor
When a city falls, any merchant ships (caravels, galleons,
transports,etc.) in the harbor are captured not destroyed as they are
now.
Game play would be enhanced by giving beseiged cities three options:
1)Disband ships - Essentially blowing them up in the harbor
2)Allow ships to be captured - giving assets to the enemy
3)Have ships sortie - sail out against the enemy fleet.
Here is mine:
Capturable merchant ships in harbor
When a city falls, any merchant ships (caravels, galleons,
transports,etc.) in the harbor are captured not destroyed as they are
now.
Game play would be enhanced by giving beseiged cities three options:
1)Disband ships - Essentially blowing them up in the harbor
2)Allow ships to be captured - giving assets to the enemy
3)Have ships sortie - sail out against the enemy fleet.