[BNW] Game crashes in turn 226

King Morius

Warlord
Joined
May 30, 2008
Messages
105
Hello, i'm playing a game with the germans in a real-life earth map. I'm in turn 225, when i hit next, in the huns turn, the game crashes. I recently updated my drivers and deleted all previous saves (apart from the current turn) of my game in the ModdedSaves folder.

Can that be a mod conflict?
Need i to reinstall Direct X?

I have the following mods:
AI Great People Choices by William Howard
AI Warmonger Adjustments by William
Barbarians Unlimited XP by Bloublou
Buildings: Lighthouse near sea by William Howard
Cradle City-States Pack (BNW version) by Tomatekh
DLL - Various Mods Components by William Howard
Ethnic Units by BrutalSamurai22
Global - City Forest Bonus by William Howard
Global - CS liberate after buyout by William Howard
Global - Dilpomatic Marriage Keeps Resources by William Howard
Global - Early Coop Warlock by William Howard
Global - Jungle Production by William Howard
Global - Local Generals by William Howard
Global - Naval Nearest Water by William Howard
Global - Passable Forts by William Howard
Global - Religious setttlers by William Howard
Global - Remove Ghost routs by William Howard
Global - Separate GP Counters by William Howard
Global - Truly Free great People by William Howard
Global - Venice Keeps resources by William Howard
Historical Religions complete by Tomatekh
Improvement - Airbases by William Howard
Kongo Brave New World by Tomatekh, Cyon, iamaplayer, Pouakai, Leugi
More City States by John
Promotions - Crossover by William Howard
Promotions - Siege Defensive Terrain by William Howard
Religion - Fixed Prophets by William Howard
Religion - No AI Free Pottery by Bloublou
Resource - Granary Includes Bison by Bloublou
Resource - Mint Includes Copper by Bloublou
Sukritact's Events & Decisions by Sukritact
UI - Condensed Promotions by William Howard
Units - Mech Infantry by William Howard
Units - Multiple Upgrades by William Howard
Units - Paratroop Enhancements by William Howard
Units - Scouts to Explorers by Bloublou
Units - Sound correction by William Howard
Units - Subs Immune Under Ice by William Howard

I also tweaked on the Cho-Ko-Nu, giving him the logistics promotions instead of the one that gves him two attacks and toned down the strength of the Explorer (everything via XML).

PS: Any of these mods messes with my Achievement progression?

edit: I've added the save game for your perusal.
 

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For those who had similar problems, I uninstalled DLL - Various Mods Components by William Howard and all the mods that function only with the mentioned mod, and the problems seemed to disappear. Hope that helps.
 
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