If you are a Game of Thrones fan, you will probably want to play this scenario.
I do not want to make spoilers, so there is no map or minimap in the post, but you know more or less how the world of GOT looksalike.
Please dont spoiler of the scenario posting screenshots on the first page of the thread. / don't spoil the fun of exploring the CIV GOT map
This is all I can show (my save from checking game ver.2.0):
Keep in mind the fact that all these maps on the internet are basically a fantasy about the appearance of the GOT world. The dimensions and, above all shapes of the continents are basically invented.
Therefore, although I tried to reflect the GOT world, but it does not have to agree with what you saw in a picture (but mostly is similar).
My first goal was to create a playable map (i.e. giving the player a chance to build nice, big city) and I think I even went too far in this aspect.
In creating the world, I was based, of course, partly on maps, but also on the description from the website: https://gameofthrones.fandom.com/wiki/Game_of_Thrones_Wiki
The land terrain in the game is very large.
You start with the Stark (Northman) nation in 3980 BC
The enemies are 6+ barbarians.
The game is of course set to the highest difficulty level (emperor),
so I advise you to use the version of the civilization without "bonuses" to dissatisfaction: https://forums.civfanatics.com/threads/civil-disorder-why.638921/page-2
Be mentally ready for a very difficult game from the very beginning! And i think the farther on, the harder it will be.
The scenario is to expand the empire and not to defend predetermined cities (although some cities are already established.
Scenario is on CIV 1 DOS
The game itself, has numerous limitations, so I could not create as many nations or cities as I would like.
If I could, every bigger city / fortress would be built after entering "tribal houses" but it is not possible. So, unfortunately, most cities and locations will be where AI will set them up.
What else could be done and I can't?
Change colour of nation and Create graphics for representatives/leaders of: Stark, Lannister, Martell, Greyjoy, Stannis, Khal Drogo, Daenerys, Tyrell, Slavers masters, President people of free cities, Others.
// I spent more than 40 hours learning the JCivED program(learning from mistakes), accurately reflecting the GOT map, creating playable nations, testing game, checking the balance of power of the nation etc.
Much of the is due to @darkpanda for creating a program without which this scenario would not exist.
ps. Soon, he plans to create a second GOT scenario called "Navel of the world". Probably even harder than this.
So good luck and have a nice game. Be strong.
Let us know if you played without cheating and how many times you had to start the game before you got the right strategy
I do not want to make spoilers, so there is no map or minimap in the post, but you know more or less how the world of GOT looksalike.
Please dont spoiler of the scenario posting screenshots on the first page of the thread. / don't spoil the fun of exploring the CIV GOT map
This is all I can show (my save from checking game ver.2.0):
Keep in mind the fact that all these maps on the internet are basically a fantasy about the appearance of the GOT world. The dimensions and, above all shapes of the continents are basically invented.
Therefore, although I tried to reflect the GOT world, but it does not have to agree with what you saw in a picture (but mostly is similar).
My first goal was to create a playable map (i.e. giving the player a chance to build nice, big city) and I think I even went too far in this aspect.
In creating the world, I was based, of course, partly on maps, but also on the description from the website: https://gameofthrones.fandom.com/wiki/Game_of_Thrones_Wiki
The land terrain in the game is very large.
You start with the Stark (Northman) nation in 3980 BC
The enemies are 6+ barbarians.
The game is of course set to the highest difficulty level (emperor),
so I advise you to use the version of the civilization without "bonuses" to dissatisfaction: https://forums.civfanatics.com/threads/civil-disorder-why.638921/page-2
Be mentally ready for a very difficult game from the very beginning! And i think the farther on, the harder it will be.
The scenario is to expand the empire and not to defend predetermined cities (although some cities are already established.
Scenario is on CIV 1 DOS
The game itself, has numerous limitations, so I could not create as many nations or cities as I would like.
If I could, every bigger city / fortress would be built after entering "tribal houses" but it is not possible. So, unfortunately, most cities and locations will be where AI will set them up.
What else could be done and I can't?
Change colour of nation and Create graphics for representatives/leaders of: Stark, Lannister, Martell, Greyjoy, Stannis, Khal Drogo, Daenerys, Tyrell, Slavers masters, President people of free cities, Others.
// I spent more than 40 hours learning the JCivED program(learning from mistakes), accurately reflecting the GOT map, creating playable nations, testing game, checking the balance of power of the nation etc.
Much of the is due to @darkpanda for creating a program without which this scenario would not exist.
ps. Soon, he plans to create a second GOT scenario called "Navel of the world". Probably even harder than this.
So good luck and have a nice game. Be strong.
Let us know if you played without cheating and how many times you had to start the game before you got the right strategy
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