GameCrate's new interview with Ed Beach

I think you're right. Don't let anyone here tell you different.

You're no less entitled to your view than anyone else.

Eskimos are just important as any other race, Ed Beach obviously thinks because they didn't build Great Walls or Great Pyramids or Great Lighthouses that they shouldn't be introduced as a "mainstream" civilization.

Of course he's entitled to his view but that doesn't mean you have to agree with it.


Dude, that is beyond a stretch. I mean, really. You are telling us what he "obviously thinks". Seriously?
 
Eh I don't mind if that is really the meaning or not.

They can't put all civilizations and I very much preffer them spending time on the one with the most history presence.

No offense to inuits, I don't care for a Canada civ either. Just give me Sumer this time though !
 
Were the Shoshone as important as the Inuit and was there already any mod for the Shoshone to any of the previous civ iterations?
The only thing that he would have implied is that not all civs can be in the game, but eventually even the most exotic/unusual ones will be made by the modding community.

Just for reference sake, the Shoshone also included the more famous Comanche in civ 5 [with the unique unit being Comanche riders]. The Comanche were in fact actually quite a historically powerful regional power for quite some time, in fact objectively more so than any other NA plains civ.
 
Eh I don't mind if that is really the meaning or not.

They can't put all civilizations and I very much preffer them spending time on the one with the most history presence.

No offense to inuits, I don't care for a Canada civ either. Just give me Sumer this time though !

I agree. Babylonians get a lot of attention but why doesn't anyone ever acknowledge the Sumerians who came first? I think they had them in a few titles but never as consistently as the Babylonians.
 
Sumer was in Civ III & IV. It also seems like that had them and the Hittites basically done as civs (only missing real leader heads) in the Wonders of the Ancient World DLC for V but decided to not go through with it.
I kinda hope Gilgamesh comes back in Civ VI. :D
 
Me after seeing a Finland city-state in some screenshot:
"Firaxis! STILL no Finland in Civ! We were huge! Again you are catering the console sheep!" ;)

stealth_nsk: off topic, are you Russian or just living there?
 
Out of curiosity: do most people buy the game or pirate it? I heard intellectual property is treated rather loosely in Russia. Is that in fact so?

I can't tell for everyone, but with Steam people I know mostly buy games. It wasn't always like this - for Civ 1 and 2 there were no way to buy official version at all and for Civ 3 and 4 I bought the game later after playing pirate version first.
 
I can't tell for everyone, but with Steam people I know mostly buy games. It wasn't always like this - for Civ 1 and 2 there were no way to buy official version at all and for Civ 3 and 4 I bought the game later after playing pirate version first.
Good to know. :)

It's similar in Poland, actually. Steam has done a lot to reduce piracy by its sheer convenience.
 
Ok cool, do you think Civilization series is big there? Here in Finland it's pretty big, there have been finnish language mods for it and it's highly regarded.

I've never met a Finn. I thought I did once, but she was actually a Dane.
 
I've never met a Finn. I thought I did once, but she was actually a Dane.

If she was blonde haired and smiling she was totally not a Finn.

We are good in having little corruption, and bad in having lots of depression and suicide.

Imagine in Civ a city-state that has been for 700 years occupied by first Swedish empire then Russian empire, and now we've been independent for five turns.
 
Exactly. It's not annoying, it's a choice, It makes playing with them or against them a hgue question mark, giving the ever knowing "what is my approach"

Do you leave them alone and possibly risk having them become powerful or do you attack and conquer them knowing none of their cities would work for you.

Sure, all that is true. It just looks strange that they can build large cities in completely inhospitable environments, which they never achieved in real life either. I mean they survive in those conditions but that is about all. Doesn't make much sense from my point of view to include them as an official Civilization whose main goal is to build a large empire.

Regardless, they won't ever be a main Civ and people are free to play the mod. So it doesn't really matter.

I much prefer if the developers can come up with a way to stop the AI trying to populate the ice wastelands. Or better yet for Civs to claim that land within their borders without having to settle cities there.
 
Maybe one day civ should introduce the concept of outpost whee you do settle these hostile areas for their ressources but dont get the whole benefit of a city and you dont get a penalty either.

You mean like colonies on Civ3? Too bad they are gone - although it was usually better to just build a city there.
 
It might work if they did something like prohibited settling cities on snow/tundra tiles, or on desert tiles not adjacent to water/oasis. Later game you could build outposts in those areas, and maybe cities in Tundra (russian UA?), but never snow/waterless desert.
 
If she was blonde haired and smiling she was totally not a Finn.

We are good in having little corruption, and bad in having lots of depression and suicide.

Imagine in Civ a city-state that has been for 700 years occupied by first Swedish empire then Russian empire, and now we've been independent for five turns.

No, she had black hair but her last name was Overgaard.

Definitely not Finnish.
 
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