GEN v1.8 Crashes at Game Start

Torvald

Prince
Joined
Oct 4, 2010
Messages
329
Location
San Antonio, TX, USA
Thal,

Am trying to start a game using the latest GEM v1.8, but it keeps crashing at either game start or within the first turn when I try to settle my first city.

Am only using four mods: GEM v1.8, CivUP v2.0.46, City State Diplomacy (CSD) v34, and Colored Religions v3. I had also edited the options.sql file for GEM, CivUP, and CSD to say I was using CSD and VEM together, so hope that was okay to do.

Here is what my database.log file is showing as error message:

[4813.109] constraint failed
[4813.109] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[4828.343] no such table: ContentPackage.LocalizedText
[4835.640] Validating Foreign Key Constraints...
[4835.640] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[4835.640] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[4835.640] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[4837.203] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_HITTITE_WARCHARIOT" does not exist in Units
[4837.203] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SUMERIAN_PHALANX" does not exist in Units
[4837.203] Failed Validation.
[4838.000]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 387080 33262816
PageCache: 4398 4982
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 0 29733120
Scratch: 0 0

Largest Allocations:
Malloc: 131072
PageCache: 1160
Scratch: 6664

Prepared Statements:
Current: 10
------------------------------
[4899.046] no such table: ContentPackage.LocalizedText
[4907.890] no such table: ContentPackage.LocalizedText
[4926.015] no such column: CityResistTimeMod
[4926.015] In Query - UPDATE Policies SET "GridX" = ?, "GridY" = ?, "StrategicResourceMod" = ?, "UnitGoldMaintenanceMod" = ?, "HalfSpecialistUnhappiness" = ?, "CityCaptureCulture" = ?, "CityCaptureCulturePerPop" = ?, "CityCaptureCulturePerEra" = ?, "CityResistTimeMod" = ? WHERE "Type" = ?;
[4926.015] Database::XMLSerializer (GEM/Policies/Trees/GEP_Power.xml): There was an error executing the update statement! See Database.log for details.
[4926.015] In XMLSerializer while updating table Policies from file GEM/Policies/Trees/GEP_Power.xml.
[4970.203] Validating Foreign Key Constraints...
[4970.203] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[4970.203] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[4970.203] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[4970.203] Invalid Reference on Buildings.IconAtlas - "VEM_BUILDING_ATLAS" does not exist in IconTextureAtlases
[4970.203] Invalid Reference on Buildings.IconAtlas - "VEM_BUILDING_ATLAS" does not exist in IconTextureAtlases
[4970.203] Invalid Reference on Buildings.IconAtlas - "VEM_BUILDING_ATLAS" does not exist in IconTextureAtlases
[4970.203] Invalid Reference on Buildings.IconAtlas - "VEM_BUILDING_ATLAS" does not exist in IconTextureAtlases
[4970.203] Invalid Reference on Buildings.IconAtlas - "VEM_BUILDING_ATLAS" does not exist in IconTextureAtlases
[4970.953] Invalid Reference on Policy_Flavors.PolicyType - "POLICY_CONSCRIPTION" does not exist in Policies
[4970.953] Invalid Reference on Policy_Flavors.PolicyType - "POLICY_CONSCRIPTION" does not exist in Policies
[4971.859] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_HITTITE_WARCHARIOT" does not exist in Units
[4971.859] Invalid Reference on UnitGameplay2DScripts.UnitType - "UNIT_SUMERIAN_PHALANX" does not exist in Units
[4971.921] Failed Validation.
[4972.765]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 871656 33262816
PageCache: 4658 4982
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 222720 29733120
Scratch: 0 0

Largest Allocations:
Malloc: 131072
PageCache: 1160
Scratch: 6664

Prepared Statements:
Current: 31
------------------------------
 
It seems that CSD was probably causing the crash problems, as I've now gotten GEM v1.8 and CivUP v2.0.48 successfully working, with no other mods in my mods folder, activated or not.

I tried swapping out various other mods, which seemed to have no effect on the database.log error messages, so focused on the CSD mod. Tried both the v34 & v35 versions, plus tweaked the options.sql files for both yes & no that VEM was being used. However much I played around, though, as long as CSD was sitting in my mods folder, the game would not work right. Too bad, as I'm playing Greece this time around and was hoping for any easier way to influence city states.

I just now encountered a minor secondary problem - my capital city was originally able to bombard nearby barbarians, but after buying a Hoplite unit there, an empty circle appears over my capital and it can longer shoot at barbarians. Will reload my game and see if that problem goes away.
 
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