generate culture with unit or improvement?

DarthCycle

Boardgame freak and 4X games enthusiast
Joined
Jul 25, 2005
Messages
294
Is it possible to generate culture with unit or improvement?

1) Can we have an improvement that generates culture?

2) Can we have a unit that generates culture?

3) How about a unit that is worth a fixed amount of culture? For example, a unit is worth 20 culture points. When it is in the vicinity of a city, it adds (while it is there) 20 culture points to the city.

4) Lastly, a unit that would carry with him a cultural border of range 0 (only the hex it occupies)?

Any info on how to mod is most appreciated
 
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