plus, break a deal and suffer no visible rep hit. Yes, I do it all the time and that's how I usually manage to matain a big lead during industrial age even at emperor level.
The trick is to get into a trade deal with the targeting AI for all his techs and money using your luxuries and per turn payment, and somehow provoke the AI to declear war on you the same turn, hence the deal is off instantly. This way, you get to keep all his techs and money, yet you don't have to pay a cent. Because the AI declared war on you, so technically the AI broke the deal, not you. and you can try the same trick again and again. But if you ever broke a deal, the AI will not trade with you on a pay-per-turn base, it will only take lump sum or techs.
There are 3 ways to do it. The 1st one I would call it "MP rape" after the "ROP rape". Suppose A is the leading AI with the all the techs and money u coveted, and A has a mutual protection with B, you can trade with A to get all his techs and money, and on the same turn, declear war and attack B. A will declear war on u because of their MP agreement. After a couple of turns later, you can sue for peace with A, and play the same trick on A again if A still got anything worth taking left.
The 2nd one is more of an opportunistic play, it works well for the acient and the middle ages, before AIs have Nationalism. we all know AI seems to have no respect for borders, you have a good chance to see AI's settlers, spearmen or horsemen either on its way to settle some remote place or to fight some enemy. When you bring up the dipomacy menu, you see the option "rmove your troops or declear war" for AI, then it's ready to strike. You can trade with AI to get all his stuff, then demand his city to make him from "polite" to "furious", then if you ask him to leave or declear war, he will declear war. Voila.
The 3rd one is just to deprive AI of his financial resources before he's bound to declear war on you. when you are doing fairly good in the histograph standing, the leading AI will attack you, most times you can see it coming. when you see the AI landing a couple of horsemen around your least defended coast city, or amassing at your bourder, you know he's going to strike. u can trade with him to get all his money and techs, so when he declears war, he can't buy allies to attack you.
If you just mantain a defensive war, u suffer little or no war weariness even in a democracy. And as long as you don't go out and attack AI within his border, the AI can even be polite toward you again after the war.
[Edited to change "u" --> "you", "i" --> "I" and some other sloppy spells. btw, do some people have a pet peeve for "u"s?
]
The trick is to get into a trade deal with the targeting AI for all his techs and money using your luxuries and per turn payment, and somehow provoke the AI to declear war on you the same turn, hence the deal is off instantly. This way, you get to keep all his techs and money, yet you don't have to pay a cent. Because the AI declared war on you, so technically the AI broke the deal, not you. and you can try the same trick again and again. But if you ever broke a deal, the AI will not trade with you on a pay-per-turn base, it will only take lump sum or techs.
There are 3 ways to do it. The 1st one I would call it "MP rape" after the "ROP rape". Suppose A is the leading AI with the all the techs and money u coveted, and A has a mutual protection with B, you can trade with A to get all his techs and money, and on the same turn, declear war and attack B. A will declear war on u because of their MP agreement. After a couple of turns later, you can sue for peace with A, and play the same trick on A again if A still got anything worth taking left.
The 2nd one is more of an opportunistic play, it works well for the acient and the middle ages, before AIs have Nationalism. we all know AI seems to have no respect for borders, you have a good chance to see AI's settlers, spearmen or horsemen either on its way to settle some remote place or to fight some enemy. When you bring up the dipomacy menu, you see the option "rmove your troops or declear war" for AI, then it's ready to strike. You can trade with AI to get all his stuff, then demand his city to make him from "polite" to "furious", then if you ask him to leave or declear war, he will declear war. Voila.
The 3rd one is just to deprive AI of his financial resources before he's bound to declear war on you. when you are doing fairly good in the histograph standing, the leading AI will attack you, most times you can see it coming. when you see the AI landing a couple of horsemen around your least defended coast city, or amassing at your bourder, you know he's going to strike. u can trade with him to get all his money and techs, so when he declears war, he can't buy allies to attack you.
If you just mantain a defensive war, u suffer little or no war weariness even in a democracy. And as long as you don't go out and attack AI within his border, the AI can even be polite toward you again after the war.
[Edited to change "u" --> "you", "i" --> "I" and some other sloppy spells. btw, do some people have a pet peeve for "u"s?
