All settings normal, pick difficulty level you like.
Start with a civ that has mining as starting tech. Build capitol where your settler starts. Scout your surroundings with the scout or warrior you got. Start building a worker, and research Bronze Working. That should be finished at the same time, build a settler after that and research worker techs for bonus foods nearby like fish, wheat, etc. after Pottery.
Start chopping all trees around your capitol with the worker you've just built, unless there are floodplains, in that case leave two spots of forests.
The settler you've just chopped must built a new city near copper. If there is no copper, start researching Iron Working, and settle on a nice place with hills and grassland and a river. As soon as you've finished IW it will probably be in the city radius of one of your two cities, so connect asap. If it's not a copper city, it must have good production and food. Switch to slavery civic (you MUST).
All you need to build are granaries (first) and then barracks. Whip and chop to speed up.
Once copper or iron is connected, start to build axemen, and set your research path straight to Code of Law. Lots of them. If a city reaches size four, wait until it starts to build a new axemen, and then whip. This will cause you to lose two pop, and get two axemen in max three turns. If you whip for two pop, the whipping penalty will be gone when it's back to size four again.
By chopping and whipping you'll have a axemen army of six in no time. Send the stack of six to one of the border cities of a neighbouring AI, declare war. Take the first city while whipping and chopping more axemen. Raze it if it isn't in a good spot. After the first city go to the capitol. Once you have the capitol the AI is beheaded. If another neighbouring AI is getting too big, don't kill your first target completely, otherwise just take it over, because it won't give you gold, cities or tech when surrendering.
The plunder from your conquest will fund the research for CoL. Once you have CoL whip up courthouses ASAP. Then research Currency, or Construction if you need to have catapults to take more cities from a AI that has lots of walls around it's cities. Just keep on warring AI's until they get superior units (like macemen).
Once you have beaten at least two AI and you have CH and MP in all your cities, you have to get the captured workers to build cottages everywhere on all grassland. If you've survived this phase, you are on your way to victory.
So in short:
- Get to war ASAP with axemen (or roman praetorians!)
- Use whipping and chopping to speed up productino
- Get to CoL and Currency as fast as possible to pay up for your empire